Cronologia Commit

Autore SHA1 Messaggio Data
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 mesi fa
  Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 mesi fa
  Ivan Savenko 156de5b17e Added GameInstance class 10 mesi fa
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 mesi fa
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 mesi fa
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 mesi fa
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 anno fa
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
  Ivan Savenko df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 1 anno fa
  Ivan Savenko 947d07faa4 Add separate shortcuts for saving and loading of artifact costumes 1 anno fa
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 anno fa
  Ivan Savenko bbdd2ffb37 Force-show on-screen keyboard when clicking on active status bar 1 anno fa
  Ivan Savenko 671b61c64e Implement various todo's and review suggestions 1 anno fa
  Ivan Savenko 4ed961fb96 Partially unified handling of pregame and in-game chats 1 anno fa
  Laserlicht 2d511ecf1c console fix 1 anno fa
  Dydzio 30a9a32549 Do not trigger console via alt->tab 2 anni fa
  Laserlicht a2174dc83f fix window open while sound playing 2 anni fa
  Laserlicht bcf32984ce always sound at chat message 2 anni fa
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
  Ivan Savenko 142889e3a5 Give all threads created by client human-readable name for debug 2 anni fa
  Ivan Savenko 900b1c1763 Simplified text input handling, fixes hotkeys on windows with text input 2 anni fa
  Ivan Savenko 8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. 2 anni fa
  Ivan Savenko 48eb8ab54f Play sound when receiving message, not just on sending ours 2 anni fa
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 anni fa
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 anni fa
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method 2 anni fa
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class 2 anni fa
  Ivan Savenko 64cc246358 Fix positioning of console log overlay 2 anni fa
  Ivan Savenko 243773b6ef Renamed some adventure map files & classes 2 anni fa
  Ivan Savenko ca15bf5698 Added autoselection of in-game console log width 2 anni fa