История коммитов

Автор SHA1 Сообщение Дата
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 лет назад
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 лет назад
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 лет назад
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 лет назад
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 лет назад
  mateuszb bda766b697 * refactoring 12 лет назад
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 лет назад
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 лет назад
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 лет назад
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 лет назад
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 лет назад
  Ivan Savenko 613172fa45 - fixed #582, #1019 and #1022 13 лет назад
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. 13 лет назад
  DjWarmonger 416c08260a - Basic Commander window 13 лет назад
  Michał W. Urbańczyk e18419f5d2 * adventure map GUI should be properly blocked during AI turn 13 лет назад
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 лет назад
  beegee1 156aa6e4d9 * Updated class - file - handling 14 лет назад
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 лет назад
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 лет назад
  DjWarmonger 0903d6037c New pack - BattleEffectTrigger for various one-shot effects with animation 14 лет назад
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 лет назад
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement 14 лет назад
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. 14 лет назад
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. 14 лет назад
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 лет назад