Ivan Savenko
							
						 | 
						
							
							
								4e8e85e3e4
							
							Fix issues reported by Sonar, review fixes
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								829739da24
							
							Reduce usage of implicit conversions to int
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a89cf280e3
							
							Fix campaigns progression
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d1d2cf4189
							
							Fix crashes on game start, gamestate now derives from GameCallbackHolder
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d34b47bb20
							
							Remove pointers from artifacts
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4ed13409c2
							
							Remove serialization of raw pointers from serialization
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								331debaa3f
							
							Removed pointers from PlayerState
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c02a8a84fd
							
							Stacks of armed instance are now unique_ptr
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								bdae7285ae
							
							Objects list is now private member of CMap
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1f502c0548
							
							CMap towns and heroes on map fields are now private
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0ada2a5ebd
							
							Map objects now use shared_ptr (game)
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2ca1748e96
							
							Artifact instances are now owned solely by CMap
						 | 
						7 months ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								47cfe01141
							
							seperate identifier
						 | 
						6 months ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								5b74f7f19e
							
							code review (first batch)
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								62cb5412ff
							
							CGameState::map is now a private, unique_ptr with accessors
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b6026084ea
							
							StartInfo in gamestate now use unique_ptr
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a061ed04de
							
							Remove usage of ConstTransitivePtr from CTown
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e035cf9e63
							
							Optimized getHeroStrength method
						 | 
						10 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c98ac01e7a
							
							Replaced public artType member of ArtifactInstance with getter
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								604e3b5c67
							
							Merge pull request #4763 from IvanSavenko/herohandler_split
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								10ad0fc760
							
							Split CHeroHandler.cpp/.h into 1 file per class
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ad7f0416a7
							
							Added overloaded version of getObjectHandler to CGHeroInstance
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3dd4fa2528
							
							Reduce usage of pointers to VLC entities
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a8f8c3f4b1
							
							Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								b9ae7f1138
							
							CMap put move and remove artifact method
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0058c9ba2e
							
							Fix crash on transfer of multiple artifacts in a backpack to another
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a481f07daf
							
							PlayerState now stores all objects owned by player
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								58bb2b58e3
							
							IMarket suggestions
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								39bb6d5f39
							
							IMarket now able to store artifacts
						 | 
						1 year ago |