Ivan Savenko
|
4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2 лет назад |
Ivan Savenko
|
99745b5c3c
Fix rivers & roads loading
|
2 лет назад |
Ivan Savenko
|
1468f6aded
Converted terrainTypeHandler into proper handler class
|
2 лет назад |
Dydzio
|
a83c7eb00f
Add configurable damage and defense parameters
|
2 лет назад |
Ivan Savenko
|
eb20a4b208
Merge remote-tracking branch 'vcmi/develop' into warnings_fix
|
2 лет назад |
Ivan Savenko
|
3cf1e3b4d4
Restored neutral faction ID, changed warnings related to H3 ID's
|
2 лет назад |
Ivan Savenko
|
db2a40600d
Fixed some of the warnings detected by CI run
|
2 лет назад |
Ivan Savenko
|
2cbe6bcb47
Added common method to get names of hardcoded mod scopes
|
2 лет назад |
Ivan Savenko
|
65f9a1ffd2
Fixes identifiers resolving for json serialization
|
2 лет назад |
Ivan Savenko
|
7c410ab5ce
Fix potential crash due to iterator invalidation
|
2 лет назад |
Ivan Savenko
|
79c96e94fa
Cleared up comments
|
2 лет назад |
Ivan Savenko
|
abe11aaf54
Introduced "map" scope for accessing identifier on map loading.
|
2 лет назад |
lainon
|
7fdad4e0f6
Code refactor following C++ standard and condition fixes
|
2 лет назад |
Andrey Filipenkov
|
92dd6d8c17
define app version only in CMakeLists
|
3 лет назад |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 лет назад |
Andrii Danylchenko
|
afe84f16e8
Merge pull request #968 from kambala-decapitator/disable-scripting
|
3 лет назад |
Andrey Filipenkov
|
7e6ed0583c
disable all scripting code when configuring without scripting modules
|
3 лет назад |
Nordsoft91
|
60264aae29
Apply suggestions from code review
|
3 лет назад |
nordsoft
|
1b6f4a5cf3
Rebase on develop
|
3 лет назад |
Nordsoft91
|
ad01c7ffce
Vlc obstacles [part 1] (#888)
|
3 лет назад |
Andrii Danylchenko
|
4b4cc3cf4b
battlefields in VLC and custom bonuses for terrain patches
|
3 лет назад |
Dmitry Orlov
|
d98f240164
Fix: Crash on startup when mod dependency is not found
|
3 лет назад |
Andrii Danylchenko
|
9c8d776398
Merge branch 'develop' into handlersAbstraction
|
4 лет назад |
kdmcser
|
10dc6922de
refactor code: change code style and add some comments
|
4 лет назад |
kdmcser
|
3049c4b70e
fix bug: may load mod before dependeny
|
4 лет назад |
AlexVinS
|
483a4689ce
Fixes for code review issues
|
4 лет назад |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
7 лет назад |
Dmitry Orlov
|
2afdd4ed4c
Fix: error in mods resolving routine
|
4 лет назад |
Dmitry Orlov
|
98fdf909e8
Fix: Hanging on start up if mod dependency is not resolved'
|
4 лет назад |
Dmitry Orlov
|
ef6220ebec
Fix: Creature resolution failed when mod is in the custom directory
|
4 лет назад |