Andrii Danylchenko
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ebf4854801
Battle AI: add some comments + refactoring
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%!s(int64=3) %!d(string=hai) anos |
Andrii Danylchenko
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601ced3749
BattleAI: rework movement when no targtes
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%!s(int64=3) %!d(string=hai) anos |
Victor Luchits
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be10694b73
Some changes to make the battle AI smarter
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%!s(int64=6) %!d(string=hai) anos |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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%!s(int64=8) %!d(string=hai) anos |
FeniksFire
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3de891b4b4
Moving/dividing classes from BattleState to separate files.
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%!s(int64=8) %!d(string=hai) anos |
AlexVinS
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b7b488b445
[c::b] BattleAI project updated, fixed paths
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%!s(int64=9) %!d(string=hai) anos |
Michał Kalinowski
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18f8ca3cd0
Refactoring Battle AI.
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%!s(int64=9) %!d(string=hai) anos |