Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 2b18e0b821 Various fixes and refactorings. Restored client project to solution. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko d113517db4 - fixed #108, #798, #810 %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 1e4a08529c Path for #773 from Yupsi %!s(int64=14) %!d(string=hai) anos
  DjWarmonger e9991f7932 Fixed #797. Minor tweaks. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse %!s(int64=14) %!d(string=hai) anos
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk c5452f26fc Fixed #791. Don't like it. Rogues do not have TURN_R sequence. I if-ed out that in reverse animation but I believe more general solution should be devised, possibly on the side of CCreatureAnimation. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 3fc42134b7 - fixed #586, #757, #758 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 1bd543ad0c Ouch. #37 is not so easy. :> %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b217768d0a A patch from ori.bar fixing #37 and #64. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 7eb82278d9 - minor fixes to JSON %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 8054c85091 - some work on sound and music players: %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 287761a93d Fixed #229 & #332 %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko c63df4f07a - compile fixes for linux player %!s(int64=14) %!d(string=hai) anos
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 0893ed816f - fix for #775 %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 16e7241fbd Support for WoG's Defense bonus. %!s(int64=14) %!d(string=hai) anos
  beegee1 62c43451ef * Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached %!s(int64=14) %!d(string=hai) anos
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe %!s(int64=14) %!d(string=hai) anos
  DjWarmonger a7577ccb6b More details for Rebirth ability. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 036ad1233f fixes for Phoenix. Its animation will now be restored to Alive. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger f33fbdc43b Support for Thunderbolt (Thunderbirds). %!s(int64=14) %!d(string=hai) anos
  DjWarmonger c53c226820 Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt. %!s(int64=14) %!d(string=hai) anos
  beegee1 cef16ccc74 * Fixed battle positions bugs: #174, #172, #400 %!s(int64=14) %!d(string=hai) anos
  beegee1 2efcdae80f * Fixed #750 %!s(int64=14) %!d(string=hai) anos
  beegee1 5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 361e58eddb Applied patch from #749 %!s(int64=14) %!d(string=hai) anos
  Frank Zago eecb470e74 Fixed all warnings "take address of temporary". %!s(int64=14) %!d(string=hai) anos