Andrii Danylchenko
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b7b615ec70
Nullkiller: stabilisation fixes
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4 years ago |
Andrii Danylchenko
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17a960e850
Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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4 years ago |
Andrii Danylchenko
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400967904b
Nullkiller AI: stabilization of build and prioritization fixes
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4 years ago |
Andrii Danylchenko
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af9261d428
NullkillerAI: Added movement cost by hero role. New priority engine looks more or less stable.
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4 years ago |
Andrii Danylchenko
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e6eb9ccc03
Nullkiller: dismising and hiring hero in order to defend town
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4 years ago |
Andrii Danylchenko
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bcf8db3d05
Nullkiller: startup scripts
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4 years ago |
Andrii Danylchenko
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ffa626dc2f
AI: add ExecuteChain goal
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4 years ago |
Andrii Danylchenko
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cd0f479d7e
Nullkiller: rough implementation of prioritization
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4 years ago |
Andrii Danylchenko
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a88181acd7
AI: separate hero chain recalculation
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4 years ago |
Andrii Danylchenko
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be4f803d4a
Nullkiller: copy VCAI
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4 years ago |