Commit History

Autor SHA1 Mensaxe Data
  Laserlicht 11eaed9fef code review hai 1 ano
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game hai 1 ano
  Ivan Savenko d49a61645c All objects that can be owned by player now implement IOwnableObject hai 1 ano
  Ivan Savenko a481f07daf PlayerState now stores all objects owned by player hai 1 ano
  Ivan Savenko 11e8b04ac5 Merge pull request #4463 from SoundSSGood/IMarket-refactoring hai 1 ano
  Andrii Danylchenko ff8a745a50 BattleAI: optional simulation depth hai 1 ano
  SoundSSGood 2e3e6b1553 market->getObjInstanceID() hai 1 ano
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
  Ivan Savenko 8353bca34f Small refactoring of adventure map spell casting: hai 1 ano
  Dydzio 3f94d316cb Fix cursor & add way to access danger info for HotA-like DD cursor hai 1 ano
  Dydzio 048fb1867d Merge remote-tracking branch 'origin/develop' into dimension-door-changes hai 1 ano
  Dydzio 982e67cea8 Working version of SoD dimension door spell hai 1 ano
  Alexander Wilms 678cacbd25 Remove more redundant `virtual` specifiers hai 1 ano
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers hai 1 ano
  Ivan Savenko 7247038458 Merge pull request #3574 from SoundSSGood/altar-fixes hai 1 ano
  SoundSSGood a42b60feb9 suggested changes hai 1 ano
  Ivan Savenko 2e4895766a Implemented tracking of objects destroyed by players hai 1 ano
  Ivan Savenko dd88220b7c Fixed potentially uninitialized class member hai 1 ano
  Ivan Savenko 76956cfe3a Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 13763cad8e Remove few more implicit conversions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0842f5afee Removed remaining usages of std::vector<bool> %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 301ac2457a Cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 20ef3a69e7 Fix most of memleaks discovered by valgrind %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 3c5527a222 ArtifactLocation now use ID for artHolder identification part3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fc4dfda00f Added support for concurrent battles to gamestate and server %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko edd029c79c Replace "currentPlayer" from gamestate with "activePlayers" %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  nordsoft 3c9c302fd2 TurnTimerInfo %!s(int64=2) %!d(string=hai) anos