Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor há 2 anos atrás
  Ivan Savenko 41210c1dbf Client-side support for multiple battles há 2 anos atrás
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations há 2 anos atrás
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's há 2 anos atrás
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
  Ivan Savenko 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop há 2 anos atrás
  Dydzio e1eb245565 Better default stack action handling + "F shortcut" mode fixes há 2 anos atrás
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes há 2 anos atrás
  Ivan Savenko 44d16b32fe Use API identical to std classes where possible há 2 anos atrás
  Dydzio 6bfbe80cc9 Allow toggling quick combat spells usage há 2 anos atrás
  Ivan Savenko 791eb1a37b Added workaround for running game with outdated extras mod from 1.2 há 2 anos atrás
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays há 2 anos atrás
  Dydzio 47b6358e6e Improve feature by triggering hero window refresh in response to netpack há 2 anos atrás
  Dydzio 05735a20e1 Fix for hero info window mana points not getting spent on spellcast há 2 anos atrás
  Dydzio f4f789804d Update client/battle/BattleWindow.cpp há 2 anos atrás
  Dydzio 48a72f90f7 Add option for persistent hero info window as in HD mod há 2 anos atrás
  Michael 4e242f98fd Battleintro: Skip with mouse button há 2 anos atrás
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory há 2 anos atrás
  Ivan Savenko 1cec6918a0 Fix spellcast cancelation in battle há 2 anos atrás
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface há 2 anos atrás
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method há 2 anos atrás
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API há 2 anos atrás
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class há 2 anos atrás
  Ivan Savenko ecff5f3d12 Do not trigger multiple hotkeys when battle window wait for any key há 2 anos atrás
  Ivan Savenko 342ea138f9 Fix remaining graphical artifacts on switching from world view há 2 anos atrás
  Ivan Savenko d4098059b8 Proper support for player-colored buttons in UI há 2 anos atrás
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h há 2 anos atrás
  Ivan Savenko 6c637dd8e6 Integrated hotkeys with InterfaceObjectConfigurable há 2 anos atrás
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system há 2 anos atrás
  Konstantin 7a5775a9f9 vcmi: use std::optional há 2 anos atrás