Commit Verlauf

Autor SHA1 Nachricht Datum
  AlexVinS 54453aee73 get rid of boost::assign vor 11 Jahren
  AlexVinS 66b022f93e initializer lists part1 vor 11 Jahren
  Ivan Savenko 44742814cd More cleanup: vor 11 Jahren
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits vor 11 Jahren
  Ivan Savenko e9b41cd3c6 Minor fixes, no more missing objects & templates vor 11 Jahren
  Ivan Savenko 7e057b6df8 Bugfixing, game can finally load to main menu without crash vor 11 Jahren
  Ivan Savenko b5160acbac Finalization of object type handler interface vor 11 Jahren
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: vor 11 Jahren
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: vor 12 Jahren
  Ivan Savenko 2b3405fa50 - minor optimizations vor 12 Jahren
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck vor 12 Jahren
  Ivan Savenko 9237e6d97d Improved json validation vor 12 Jahren
  DjWarmonger cc505ce935 Fixed values for some of stack experience bonuses. vor 12 Jahren
  Ivan Savenko cf4b3c91cb - updated wog/vcmi mod.json files vor 12 Jahren
  Ivan Savenko b87897096c Filesystem handling is now more flexible vor 12 Jahren
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based vor 12 Jahren
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported vor 12 Jahren
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
  Ivan Savenko dd808ef5cc bugfixing: vor 12 Jahren
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) vor 12 Jahren
  Michał W. Urbańczyk c85829a00c * creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264 vor 12 Jahren
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names vor 12 Jahren
  Ivan Savenko 8297102350 - some groundwork for wog optionality vor 12 Jahren
  Ivan Savenko 8273f323b1 - it is possible to edit data of another mod or H3 data via mods vor 12 Jahren
  DjWarmonger 57ea1ed1b8 Fixed crash at month of double population. vor 12 Jahren
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime vor 12 Jahren
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects vor 12 Jahren
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: vor 12 Jahren
  Ivan Savenko 0cf969d508 - console logger by default uses same format as previously (no extra data) vor 12 Jahren
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets vor 12 Jahren