História revízii

Autor SHA1 Správa Dátum
  Ivan Savenko 46b8709712 Adjust positions of heroes in towns earlier 2 rokov pred
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
  Nordsoft91 c4035134e5 New battlegrounds (#758) 3 rokov pred
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 rokov pred
  Konstantin c6b198ce14 Warning fix (I moved C++17 and CI to another branch) (#739) 3 rokov pred
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI 4 rokov pred
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 rokov pred
  Andrii Danylchenko f327c46fa3 AI pathfinding: rename and add const to functions 7 rokov pred
  Andrii Danylchenko 7150fc9f71 AI: pathfinder api supports configuration 7 rokov pred
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 rokov pred
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 rokov pred
  AlexVinS 3bbff27127 Wiped CDefEssential 8 rokov pred
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 rokov pred
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
  ArseniyShestakov 2f305cc68d Remove code related to duel mode (#312) 8 rokov pred
  AlexVinS 86f9df5f68 Made gamestate lock static 8 rokov pred
  Alexander Shishkin 7e1b0d71c5 Added option for saving generated maps on client side (#307) 8 rokov pred
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future 9 rokov pred
  Arseniy Shestakov 70abae9b51 CGameState::battleGetBattlefieldType: use RNG by ref 9 rokov pred
  Arseniy Shestakov ea63497b19 Move CGameState::setupBattle code to CGameHandler::setupBattle 9 rokov pred
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 rokov pred
  DjWarmonger be50d699fb Compile fixes for MSVS 10 rokov pred
  ArseniyShestakov e872b400b7 Comments save format backward compatability code as Ivan suggested 10 rokov pred
  ArseniyShestakov c83f15e413 Merge branch 'develop' into feature/tavernRumors 10 rokov pred
  ArseniyShestakov d856fde73f Rumors: use enum instead of magic numbers and avoid potential crash 10 rokov pred
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 rokov pred
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 rokov pred
  ArseniyShestakov ffcc5ccdd2 Rumors: implement support for grail terrain rumor 10 rokov pred
  ArseniyShestakov 15273ac0f7 Rumors: avoid repeating of same rumor twice in a row 10 rokov pred
  ArseniyShestakov 98582d628c Rumors: move code into CGameState and add backward compatability 10 rokov pred