Ivan Savenko
|
0b99fc0ccb
Show message box when H3 data is missing
|
2 سال پیش |
Ivan Savenko
|
5faaf175f9
Added debug information to SDL-related crashes
|
2 سال پیش |
Ivan Savenko
|
5143ca266d
Moved SDL renderer access to ScreenHandler class
|
2 سال پیش |
Ivan Savenko
|
ee7a573cb8
Refactoring of SDL API usage:
|
2 سال پیش |
Dydzio
|
b1c008179d
Extract client commands handling to separate class + minor fixes
|
2 سال پیش |
Arseniy Shestakov
|
ac66fc7f42
Full rework of pre-game interface and networking
|
7 سال پیش |
Arseniy Shestakov
|
f1e5797834
Code style: move or add licensing information on top of every file
|
8 سال پیش |
Arseniy Shestakov
|
d95c74941b
Client: add onlyAI option support for saved games
|
8 سال پیش |
Dydzio
|
88952aefff
Restart button fix (#288)
|
8 سال پیش |
AlexVinS
|
a8c45df732
Merge branch 'SDL1Wipe' into develop
|
10 سال پیش |
AlexVinS
|
f81116e04d
Fix mantiss #2208
|
10 سال پیش |
AlexVinS
|
dca1e28bc1
SDL1 wipe, part 1. Untested.
|
10 سال پیش |
AlexVinS
|
d50976bf4a
restore some SDL1 code in CMT.XXX
|
11 سال پیش |
AlexVinS
|
62d42465de
fix compilation
|
11 سال پیش |
Michał W. Urbańczyk
|
6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
|
12 سال پیش |
stopiccot
|
f2309d70dd
replaced extern SDL_Surface* X; all over the code with single header
|
12 سال پیش |