|  Ivan Savenko | c8e6a7cd27
							
							Fixed most common cases of movement actions | 2 years ago | 
				
					
						|  Ivan Savenko | 1f1f978328
							
							Fixed battle replay | 2 years ago | 
				
					
						|  Ivan Savenko | 9fa7a93fb0
							
							Properly pass battleID in all battle netpack's | 2 years ago | 
				
					
						|  Ivan Savenko | 3a88180494
							
							Separated game and battle callback (server & client only) | 2 years ago | 
				
					
						|  Ivan Savenko | fc4dfda00f
							
							Added support for concurrent battles to gamestate and server | 2 years ago | 
				
					
						|  nordsoft | 98f7ed9dfd
							
							Implement player start turn query | 2 years ago | 
				
					
						|  Ivan Savenko | 62cd8b12d4
							
							Converted several namespace enums to enum class | 2 years ago | 
				
					
						|  Ivan Savenko | f9410145d6
							
							Fix handling of "7 days without town" loss condition | 2 years ago | 
				
					
						|  nordsoft | d50edc28ab
							
							Merge remote-tracking branch 'upstream/develop' into turn-timer | 2 years ago | 
				
					
						|  Ivan Savenko | 6297140bf5
							
							Start of stabilization - battles now start correctly | 2 years ago | 
				
					
						|  Ivan Savenko | 44832f3797
							
							Split BattleProcessor into few more parts | 2 years ago | 
				
					
						|  nordsoft | 3c9c302fd2
							
							TurnTimerInfo | 2 years ago | 
				
					
						|  nordsoft | 4b1224ec8c
							
							Implement turn timer feature | 2 years ago | 
				
					
						|  Ivan Savenko | e57f8742cd
							
							Rename ambiguos 'clear' to 'clearSlots' | 2 years ago | 
				
					
						|  Ivan Savenko | 280085b95d
							
							Merge pull request #2308 from IvanSavenko/remove_client_savegame | 2 years ago | 
				
					
						|  Ivan Savenko | 463efea7bb
							
							Fix hero retreating handling & code cleanup | 2 years ago | 
				
					
						|  Ivan Savenko | 9a38d8ea97
							
							Implemented tavern slot selection using rules similar to H3 | 2 years ago | 
				
					
						|  Ivan Savenko | 19ace6a849
							
							Moved hero pool logic to the separate files | 2 years ago | 
				
					
						|  Ivan Savenko | 8750aa2c5b
							
							Merged server savegame and (broken and unused) client savegame files | 2 years ago | 
				
					
						|  SoundSSGood | 670999d40e
							
							BattleResultAccepted fixed | 2 years ago | 
				
					
						|  Ivan Savenko | 9cd246ab8b
							
							Merge pull request #2259 from IvanSavenko/campaign_refactoring | 2 years ago | 
				
					
						|  Ivan Savenko | 85262cf4f5
							
							Moved CGameState files into a separate directory | 2 years ago | 
				
					
						|  SoundSSGood | b135045dcd
							
							cosmetic fixes | 2 years ago | 
				
					
						|  Ivan Savenko | 44261ecc21
							
							Fix boat positioning | 2 years ago | 
				
					
						|  Ivan Savenko | d8879f1e53
							
							NewObject pack now receives visitable position instead of h3m position | 2 years ago | 
				
					
						|  Ivan Savenko | 2636a0dcc3
							
							Moved MetaString to a new file | 2 years ago | 
				
					
						|  Tomasz Zieliński | 351d596bdc
							
							Handle water Prisons and Taverns. | 2 years ago | 
				
					
						|  Ivan Savenko | d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage. | 2 years ago | 
				
					
						|  Ivan Savenko | 7db67a3101
							
							int3 now has proper hasher function | 2 years ago | 
				
					
						|  Konstantin | 54eb550eb9
							
							vcmi: remove unused functions now | 2 years ago |