Commit History

Author SHA1 Message Date
  Ivan Savenko 55a58596bc Mostly finished refactoring of BattleActionsController 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko e14290fde0 Removed loading of images from file into SDL_Surface 2 years ago
  Andrey Filipenkov 6f0cd37e8f limit displayed units number to 4 digits in battle 2 years ago
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 years ago
  Ivan Savenko b8c5a32b9b Fix attack targeting selection for double-wide units 2 years ago
  Ivan Savenko 0a858d9a7c Upgrade msvc to include enet and qt translator (#1436) 2 years ago
  Ivan Savenko 205beb96ed Fix petrification effect 2 years ago
  Ivan Savenko a25214ae71 Fixes graphical artifacts on toggling stack queue visibility 2 years ago
  Ivan Savenko d8a70de068 Improved ordering of movement animation, fixes potential visual artifact 2 years ago
  Ivan Savenko e422fcd092 Play spell sound on Lich/Magog attack 2 years ago
  Ivan Savenko 21196e822f Fixed blue tint for clones 2 years ago
  Ivan Savenko d157735846 Initialize new animations if current one is over 2 years ago
  Ivan Savenko 397ea90040 Do not show selection highlight during stack teleporting 2 years ago
  Ivan Savenko d712a6b896 Do not play mouse-over animation on petrified creatures 2 years ago
  Ivan Savenko 7a5258853a Fix potential access violation due to iterator invalidation 2 years ago
  Ivan Savenko 7e3cd7db51 Fix for missing Death Blow sound 2 years ago
  Ivan Savenko 4b3d93f378 Minor cleanup 2 years ago
  Ivan Savenko 9248e06ae0 Demon summon is now a spell. DEMON_SUMMONING bonus has been removed 2 years ago
  Ivan Savenko 5b453bf530 Stack amount boxes visibility now follows H3 rules 2 years ago
  Ivan Savenko bab5922951 Spells can now define color muxer effect (e.g. Bloodlust & Petrify) 2 years ago
  Ivan Savenko 41b87088d5 Color muxer effects can now be (partially) configured by user. 2 years ago
  Ivan Savenko b423b3fa6b Fix dragon breath & fire shield 2 years ago
  Ivan Savenko 541d98143b Renamed BattleControlPanel -> BattleWindow 2 years ago
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel 2 years ago
  Ivan Savenko a57eec23e6 Refactoring of setBattleCursor & fromWhichHexAttack methods 2 years ago
  Ivan Savenko e2cc73d67b Fix fire shield sounds 2 years ago
  Ivan Savenko 16c4851d3b Animated cursor for spell selection, removed hardcoded cursor ID's 2 years ago
  Ivan Savenko e9e549148d Implemented teleportation animation effect 2 years ago
  Ivan Savenko 45aa841fb6 Stack reversing logic now matches H3 2 years ago