Commit History

作者 SHA1 備註 提交日期
  Ivan Savenko 55bd4bc8bf Support for custom cursors for adventure map spells 3 月之前
  Ivan Savenko 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of 3 月之前
  Ivan Savenko bc4a1b06fc Fix crash on moving double-wide units in some obstacle configurations 3 月之前
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files 4 月之前
  Ivan Savenko 42317e7128 Block attempts to attack unit behind obstacle in UI 4 月之前
  Ivan Savenko 797f8f06a6 Allow moving double-wide unit 1 tile backwards 5 月之前
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 月之前
  Ivan Savenko 156de5b17e Added GameInstance class 8 月之前
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 月之前
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 8 月之前
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 8 月之前
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 8 月之前
  Ivan Savenko d586d4ea89 Do not highlight unavailable columns of hexes on battlefield 8 月之前
  Ivan Savenko 5ff9baf565 Additional checks for potentially invalid hexes 8 月之前
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 9 月之前
  Ivan Savenko 668bf63fc0 Remove access to internal surface of Canvas 9 月之前
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
  MichalZr6 dbe82b94f6 Changes following review: 9 月之前
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 9 月之前
  MichalZr6 ac8104d56d SonarCloud recomendations. 9 月之前
  MichalZr6 7a8edff419 minor fixes 10 月之前
  MichalZr6 8c3a417527 Cleanup 11 月之前
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 年之前
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split 11 月之前
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup 1 年之前
  Ivan Savenko 5c11a10667 Fix selection highlight in combat 1 年之前
  Ivan Savenko 748a3a1b64 Fixed minimap generation when upscaled mode is used 1 年之前
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 年之前
  Ivan Savenko 1dec5e56a9 Fix cursor shadow option in battles 1 年之前
  Ivan Savenko 4f8f217b49 Moved range highlight transforms to config file 1 年之前