|  Ivan Savenko | 283adc37d7
							
							Unit stack rebalancing rework | hai 6 meses | 
				
					
						|  Ivan Savenko | 5550edeb9a
							
							Fix inability of unit to cast spell after receiving morale | hai 6 meses | 
				
					
						|  Ivan Savenko | 829739da24
							
							Reduce usage of implicit conversions to int | hai 6 meses | 
				
					
						|  Ivan Savenko | 4d57a8ed36
							
							Prefer to pass CGameState as reference instead of pointer | hai 6 meses | 
				
					
						|  Ivan Savenko | 912c2eae94
							
							Fix regressions | hai 6 meses | 
				
					
						|  Ivan Savenko | f03cc06176
							
							Battle Info uses ObjectInstanceID's instead of pointers | hai 7 meses | 
				
					
						|  Ivan Savenko | cd7732456a
							
							Remove pointer to objects from TerrainTile | hai 7 meses | 
				
					
						|  Ivan Savenko | 63d00b080e
							
							Removed pointer to army from StackInstance | hai 7 meses | 
				
					
						|  Ivan Savenko | 71bc1054d0
							
							BattleStart pack now uses unique_ptr | hai 7 meses | 
				
					
						|  Ivan Savenko | 745040def3
							
							Access to heroes storage in CMap is now done via public methods | hai 7 meses | 
				
					
						|  Ivan Savenko | 1f502c0548
							
							CMap towns and heroes on map fields are now private | hai 7 meses | 
				
					
						|  Ivan Savenko | 0ada2a5ebd
							
							Map objects now use shared_ptr (game) | hai 7 meses | 
				
					
						|  Ivan Savenko | 417ea6451a
							
							Remove ConstTransitivePtr from hero and town instances | hai 7 meses | 
				
					
						|  SoundSSGood | e847d3322d
							
							Hotfix visitBattleResultsApplied | hai 6 meses | 
				
					
						|  SoundSSGood | 60afbbe20f
							
							Necromancy & Eagle eye infowindows | hai 6 meses | 
				
					
						|  SoundSSGood | f0a9c95075
							
							ArtInfoWindow on client. Client side | hai 6 meses | 
				
					
						|  SoundSSGood | 4609a83fc1
							
							ArtInfoWindow on client. Lib side | hai 6 meses | 
				
					
						|  Ivan Savenko | 9732d39c70
							
							Moved shutdown request dialog handling to GameInstance | hai 8 meses | 
				
					
						|  Ivan Savenko | 62cb5412ff
							
							CGameState::map is now a private, unique_ptr with accessors | hai 8 meses | 
				
					
						|  Ivan Savenko | 219eea86ff
							
							Better handling of AI shutdown | hai 8 meses | 
				
					
						|  Ivan Savenko | 645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` | hai 8 meses | 
				
					
						|  Ivan Savenko | 156de5b17e
							
							Added GameInstance class | hai 8 meses | 
				
					
						|  Ivan Savenko | ffd37a8fa8
							
							Removed CGI in favor of VLC. Map handle is for now global variable | hai 8 meses | 
				
					
						|  Ivan Savenko | cacceda950
							
							Renamed CGuiHandler to GameEngine | hai 8 meses | 
				
					
						|  Ivan Savenko | 32391dc7a9
							
							Pathfinder cache is now stored separately per playerBlocked | hai 9 meses | 
				
					
						|  Ivan Savenko | 157d6d30c8
							
							Move rest of commonly-accessed UnitState queries to bonus cache | hai 10 meses | 
				
					
						|  Ivan Savenko | cf08b8bf50
							
							Fix game not ending on victory of allied human players in hotseat | hai 10 meses | 
				
					
						|  Ivan Savenko | 10ad0fc760
							
							Split CHeroHandler.cpp/.h into 1 file per class | hai 1 ano | 
				
					
						|  Ivan Savenko | 3dd4fa2528
							
							Reduce usage of pointers to VLC entities | hai 1 ano | 
				
					
						|  Laserlicht | 8461189e95
							
							code review + text | hai 1 ano |