|  Ivan Savenko | 283adc37d7
							
							Unit stack rebalancing rework | 6 months ago | 
				
					
						|  Ivan Savenko | 829739da24
							
							Reduce usage of implicit conversions to int | 6 months ago | 
				
					
						|  Ivan Savenko | 63d00b080e
							
							Removed pointer to army from StackInstance | 7 months ago | 
				
					
						|  George King | a71c70351c
							
							Max width for mana field | 6 months ago | 
				
					
						|  George King | fce4cbac89
							
							Fix text align in info window | 6 months ago | 
				
					
						|  George King | fb587f0deb
							
							Fix text align in info window | 6 months ago | 
				
					
						|  kdmcser | 32e945c116
							
							fix lack icons when allow morale or luck > 3 or < -3 (setting in gameConfig.json) | 7 months ago | 
				
					
						|  Ivan Savenko | 645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` | 8 months ago | 
				
					
						|  Ivan Savenko | 156de5b17e
							
							Added GameInstance class | 8 months ago | 
				
					
						|  Ivan Savenko | ffd37a8fa8
							
							Removed CGI in favor of VLC. Map handle is for now global variable | 8 months ago | 
				
					
						|  Ivan Savenko | cacceda950
							
							Renamed CGuiHandler to GameEngine | 8 months ago | 
				
					
						|  Laserlicht | e9dc9f81b8
							
							text fixes | 8 months ago | 
				
					
						|  Laserlicht | bdc15cfdc5
							
							fix scroll issue (#5076) | 8 months ago | 
				
					
						|  Ivan Savenko | e7bea6c3b8
							
							Merge pull request #4852 from IvanSavenko/remove_vlc_entities_serialization | 11 months ago | 
				
					
						|  Ivan Savenko | 0969871835
							
							Merge branch 'develop' into mechanical_bonus | 1 year ago | 
				
					
						|  Ivan Savenko | d3af9f1c67
							
							Removed pointer to VLC entity from CStackBasicDescriptor | 1 year ago | 
				
					
						|  Ivan Savenko | ee59bc4e71
							
							Add bonus description generation for map objects | 1 year ago | 
				
					
						|  Laserlicht | 53b7c5da6f
							
							added MECHANICAL bonus | 1 year ago | 
				
					
						|  Ivan Savenko | 3dd4fa2528
							
							Reduce usage of pointers to VLC entities | 1 year ago | 
				
					
						|  Ivan Savenko | 8225eb454e
							
							Added GameSettings to gamestate, potentially allowing to define game | 1 year ago | 
				
					
						|  SoundSSGood | 58bb2b58e3
							
							IMarket suggestions | 1 year ago | 
				
					
						|  SoundSSGood | fd45b5144d
							
							IMarket serializeable | 1 year ago | 
				
					
						|  Ivan Savenko | 9fba3d97f1
							
							Renamed & unified OBJECT_CONSTRUCTION macro set | 1 year ago | 
				
					
						|  Ivan Savenko | 00605b5129
							
							Remove largely unused defActions member from CIntObject | 1 year ago | 
				
					
						|  SoundSSGood | 34b824f9ea
							
							moveChildForeground | 1 year ago | 
				
					
						|  Ivan Savenko | 4aa73b40c9
							
							Split CTownHandler into smaller chunks | 1 year ago | 
				
					
						|  Ivan Savenko | 1aa391fdf8
							
							Split CGeneralTextHandler file into 1 file per class form | 1 year ago | 
				
					
						|  Ivan Savenko | 920a39844b
							
							Unified naming of method to recolor UI element to current player scheme | 1 year ago | 
				
					
						|  Ivan Savenko | 56f1725234
							
							All images are now loaded via RenderHandler class | 1 year ago | 
				
					
						|  Ivan Savenko | ef68bd7ac0
							
							Show message to player and close game if creature battle animation is | 1 year ago |