|  Ivan Savenko | 283adc37d7
							
							Unit stack rebalancing rework | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 4e8e85e3e4
							
							Fix issues reported by Sonar, review fixes | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 4d57a8ed36
							
							Prefer to pass CGameState as reference instead of pointer | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 912c2eae94
							
							Fix regressions | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | e6a8e5d4bd
							
							Correctly restore bonus system on deserialization | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 93b18ee94b
							
							Fix some issues detected by Sonar & code review, fix build | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | d1d2cf4189
							
							Fix crashes on game start, gamestate now derives from GameCallbackHolder | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 331debaa3f
							
							Removed pointers from PlayerState | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 6d65641a43
							
							Gamestate is now passed as shared pointer | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | cd7732456a
							
							Remove pointer to objects from TerrainTile | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | bdae7285ae
							
							Objects list is now private member of CMap | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 745040def3
							
							Access to heroes storage in CMap is now done via public methods | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 1f502c0548
							
							CMap towns and heroes on map fields are now private | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 0ada2a5ebd
							
							Map objects now use shared_ptr (game) | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 2ca1748e96
							
							Artifact instances are now owned solely by CMap | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 417ea6451a
							
							Remove ConstTransitivePtr from hero and town instances | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 62cb5412ff
							
							CGameState::map is now a private, unique_ptr with accessors | 8 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | b6026084ea
							
							StartInfo in gamestate now use unique_ptr | 8 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | a061ed04de
							
							Remove usage of ConstTransitivePtr from CTown | 8 mēneši atpakaļ | 
				
					
						|  Laserlicht | 4e73f7d90f
							
							shared_mutex replace boost | 8 mēneši atpakaļ | 
				
					
						|  Laserlicht | 7dfb499edf
							
							replace boost locks with std | 8 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` | 8 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 32391dc7a9
							
							Pathfinder cache is now stored separately per playerBlocked | 9 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | ff2de1661a
							
							Enable one-way monoliths for AI | 9 mēneši atpakaļ | 
				
					
						|  MichalZr6 | d8d3948ac3
							
							Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. | 11 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | c82db9d574
							
							Fix crash on rearranging troops on non-owned hero | 11 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | d3af9f1c67
							
							Removed pointer to VLC entity from CStackBasicDescriptor | 1 gadu atpakaļ | 
				
					
						|  Ivan Savenko | 08fbcd5239
							
							TerrainTile now uses identifiers instead of pointers to VLC | 1 gadu atpakaļ | 
				
					
						|  Laserlicht | 7a190e4929
							
							fix crash | 1 gadu atpakaļ | 
				
					
						|  Laserlicht | 9ed4dbaeb4
							
							Merge remote-tracking branch 'upstream/develop' into adv_search | 1 gadu atpakaļ |