Konstantin
|
7a5775a9f9
vcmi: use std::optional
|
2 years ago |
Konstantin P
|
f11fa8f0c8
Teleport: can trigger obstacles now
|
2 years ago |
Konstantin P
|
384ee99834
vcmi: configurable teleport v2
|
2 years ago |
Konstantin
|
bc1aad3b26
vcmi: remove deprecated CStack::getCreature()
|
2 years ago |
Konstantin
|
03eb997137
CBattleInfoEssentials: add battleIsGatePassable()
|
2 years ago |
krs
|
dab07bdef9
Now unit range is shown in Tactics phase as well
|
2 years ago |
Konstantin
|
11b237a23c
vcmi: massive refactoring v1
|
2 years ago |
Konstantin
|
e0715a76c8
vcmi: reduce CStack usage a little bit
|
2 years ago |
Konstantin
|
9a229d6e48
vcmi: really correct obstacle trigger
|
2 years ago |
Konstantin
|
8c1d6c8e13
CBattleInfoCallback: use obstacle only once
|
2 years ago |
Konstantin
|
88a7b3141d
vcmi: really correct BFS
|
2 years ago |
Ivan Savenko
|
8fbeff2a02
Fix movement over lowered drawbridge in Fortress
|
2 years ago |
Ivan Savenko
|
5288e3761e
Merge pull request #1764 from IvanSavenko/selectable_spellcaster
|
2 years ago |
Ivan Savenko
|
dc099b2a35
Implemented support for multi-spell casters
|
2 years ago |
Ivan Savenko
|
970981cfc9
Show information on potential kills in attack tooltip
|
2 years ago |
Ivan Savenko
|
31147ac83b
refactoring: TDmgRange pair -> DamageRange struct
|
2 years ago |
Konstantin
|
7f805768f0
battle: fixup siege crash
|
2 years ago |
Konstantin
|
9205ef2c91
vcmi: skill-agnostic ballistics
|
2 years ago |
Konstantin
|
62e579f672
vcmi: replace KINGx bonuses to one KING bonus
|
2 years ago |
krs
|
26bca26bd8
Enum is now in its own namespace, comments for enum values removed
|
2 years ago |
krs
|
7421fabf2c
BattlePhases enum moved to Unit.h
|
2 years ago |
krs
|
0373febe6f
Refactoring 1st phase - Renaming's mainly
|
2 years ago |
Konstantin
|
93c2bbf9ab
vcmi: modernize lib/battle
|
2 years ago |
Ivan Savenko
|
9a30484183
Point and Rect now reside in library
|
2 years ago |
Ivan Savenko
|
d2b837b116
All creature-related texts go through translator
|
2 years ago |
Ivan Savenko
|
1418ce4678
Refactoring & fixes of damage calculation
|
2 years ago |
Ivan Savenko
|
8cfde8fc5e
Fixed selection of dragon's breath attack against double-wide units
|
2 years ago |
Ivan Savenko
|
b8c5a32b9b
Fix attack targeting selection for double-wide units
|
2 years ago |
Ivan Savenko
|
17fc9d8d8f
Merge with vcmi/develop
|
2 years ago |
Dydzio
|
0e72ee9217
No longer relevant TODO removed
|
2 years ago |