Johannes 'josch' Schauer
|
56fefca806
lib/rmg/CRmgTemplateZone.cpp: Add parenthesis to make operator precedence unambiguous
|
7 years ago |
AlexVinS
|
9d108d59db
Redone RMG template serialization using JSON serializer, added tests
|
7 years ago |
AlexVinS
|
26aad17295
Actually copy zone data from map generator template
|
7 years ago |
DJWarmonger
|
8f42cdea67
Refactoring: use private pointer to CMapGenerator
|
8 years ago |
AlexVinS
|
15138c23de
Finished conversion to new logging API
|
8 years ago |
AlexVinS
|
143ff682bc
Logging cleanup
|
8 years ago |
AlexVinS
|
85e952f25f
Logging cleanup 3
|
8 years ago |
AlexVinS
|
61e241308d
Logging cleanup
|
8 years ago |
Arseniy Shestakov
|
f1e5797834
Code style: move or add licensing information on top of every file
|
8 years ago |
Arseniy Shestakov
|
dbcd79c48a
Code cleanup: remove double and unneded semicolons
|
8 years ago |
DJWarmonger
|
346d2ac588
Possible fix for #2681.
|
8 years ago |
AlexVinS
|
a85b4cf2a5
* WIP on event condition format
|
9 years ago |
DjWarmonger
|
73c62f1b4c
Restore cut ring around main town.
|
8 years ago |
DjWarmonger
|
4b3a878c00
Fix for passability.
|
8 years ago |
DjWarmonger
|
a0596ebecf
Add clearance under town to ensure passability.
|
8 years ago |
DjWarmonger
|
cc452bdfa9
Improved road routing so they can go under any passable object.
|
8 years ago |
DjWarmonger
|
f78b524731
- Remove obstacle in front of player-owned towns
|
8 years ago |
DjWarmonger
|
e37c35e439
Zone guard will cause object be placed as far away from it as possible in both zones.
|
8 years ago |
DjWarmonger
|
ee3aec55f2
Correct implementations of A* algorithm. Seemingly fixes #2496, it's also faster.
|
9 years ago |
DjWarmonger
|
63d33a1e7c
Extract priority queue construction for reuse.
|
9 years ago |
DjWarmonger
|
4102546977
Corrected road generation - they will be straight whenever possible.
|
9 years ago |
AlexVinS
|
5a3854a8de
Fixed CID 1288852, CID 1243202
|
9 years ago |
AlexVinS
|
db40e125eb
Fixed CID 1243181, CID 1197449, CID 1366374, CID 1366377, CID 1366359
|
9 years ago |
AlexVinS
|
42e7128acc
Fixed possible use-after-free crash with artifacts registration in RMG.
|
9 years ago |
AlexVinS
|
6dc47a2de0
Fixed use-after-free crash with quests registration in RMG.
|
9 years ago |
DjWarmonger
|
dea39b8497
Complete solution for Subterranean Gate placement.
|
9 years ago |
DjWarmonger
|
f995756973
First part of Subterranean Gates rework. Fixes #http://bugs.vcmi.eu/view.php?id=2450
|
9 years ago |
DjWarmonger
|
452027cd8d
Handle ObjectInfo via pointer to avoid expensive copy.
|
9 years ago |
DjWarmonger
|
2410f0af61
- WeightedRule optimization - part 1
|
9 years ago |
DjWarmonger
|
2bffd4e5c1
Moar optimization!
|
9 years ago |