mateuszb
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824d2b52db
* more or less fixed spells
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15 years ago |
mateuszb
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98494a5e6f
* defensive stance implemented (bug #342 fixed)
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15 years ago |
mateuszb
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23c501b79e
some changes
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15 years ago |
Michał W. Urbańczyk
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fc6d6e02a3
More fixes for stacks, some basic macro-based logging for bonus graph operations.
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15 years ago |
Michał W. Urbańczyk
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848a00bc6f
Stacks #4 -> giving creatures still needs to be fixed.
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15 years ago |
Michał W. Urbańczyk
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32ce20af15
Moving stack system to pointers, part #1
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15 years ago |
Michał W. Urbańczyk
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9250cc8adf
Separated CStack and CStackInstance.
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15 years ago |
Michał W. Urbańczyk
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27f83ea8c3
Further work on bonus system.
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15 years ago |
Michał W. Urbańczyk
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b2a4d857b5
Little more. Doesn't crash on startup.
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15 years ago |
Michał W. Urbańczyk
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cdf7b2b4d9
Bonuses now use pointers.
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15 years ago |
Michał W. Urbańczyk
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9028684697
Disemboweling the system.
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15 years ago |
DjWarmonger
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717141ab0b
Statue of Legion is finally functional.
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15 years ago |
mateuszb
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608e26b453
* a few fixes for CStack.effects removal - more should come
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15 years ago |
DjWarmonger
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bfe266a377
Moved battle effects to bonus system. May be buggy.
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15 years ago |
DjWarmonger
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ea966a3d21
Creature weeks now work fine. Castle interface still needs to be updated.
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15 years ago |
DjWarmonger
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630dc7f7f2
Next part of creature weeks code.
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15 years ago |
mateuszb
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ec5fa1dc22
* Mutare's special ability
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15 years ago |
mateuszb
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f41c85212f
* more appropriate calculation of spell level by SPELL bonus
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15 years ago |
mateuszb
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52319f5713
* CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved.
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15 years ago |
mateuszb
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c06de1f1ce
* improved campaign handling - bonus selection screen is mostly functional
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15 years ago |
Michał W. Urbańczyk
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7ae02b7c5a
Fixed #471.
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15 years ago |
DjWarmonger
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115b626cfd
Support for damage bonus (Ciele, Luna). Creeps won't grow on first day.
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15 years ago |
DjWarmonger
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52c224502c
Compilation fix. Creature damage will now be displayed correctly.
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15 years ago |
DjWarmonger
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23d2dec3e5
Further support for specialities - fixed creature bonuses. Minor fixes.
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15 years ago |
DjWarmonger
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ab8e24c490
Hero speciality in creatures (growing with level) is now ready.
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15 years ago |
Michał W. Urbańczyk
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88e1636250
Fixed #15, #224, #370, #516
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15 years ago |
Michał W. Urbańczyk
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fa4ee94cf9
Fixed #484. Preliminary support for bonus limiters/
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15 years ago |
DjWarmonger
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24b47ce006
General tweaking of specialities for general consistency.
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15 years ago |
DjWarmonger
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742e80b168
Preliminary distribution of hero specials. Sir Mullich actually works fine.
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15 years ago |
DjWarmonger
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6869551510
Experimental support for Veil of Darkness - messing around with new bonus style. Fixed Cover of Darkness for many players.
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15 years ago |