Commit History

Author SHA1 Message Date
  mateuszb 824d2b52db * more or less fixed spells 15 years ago
  mateuszb 98494a5e6f * defensive stance implemented (bug #342 fixed) 15 years ago
  mateuszb 23c501b79e some changes 15 years ago
  Michał W. Urbańczyk fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. 15 years ago
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. 15 years ago
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 15 years ago
  Michał W. Urbańczyk 9250cc8adf Separated CStack and CStackInstance. 15 years ago
  Michał W. Urbańczyk 27f83ea8c3 Further work on bonus system. 15 years ago
  Michał W. Urbańczyk b2a4d857b5 Little more. Doesn't crash on startup. 15 years ago
  Michał W. Urbańczyk cdf7b2b4d9 Bonuses now use pointers. 15 years ago
  Michał W. Urbańczyk 9028684697 Disemboweling the system. 15 years ago
  DjWarmonger 717141ab0b Statue of Legion is finally functional. 15 years ago
  mateuszb 608e26b453 * a few fixes for CStack.effects removal - more should come 15 years ago
  DjWarmonger bfe266a377 Moved battle effects to bonus system. May be buggy. 15 years ago
  DjWarmonger ea966a3d21 Creature weeks now work fine. Castle interface still needs to be updated. 15 years ago
  DjWarmonger 630dc7f7f2 Next part of creature weeks code. 15 years ago
  mateuszb ec5fa1dc22 * Mutare's special ability 15 years ago
  mateuszb f41c85212f * more appropriate calculation of spell level by SPELL bonus 15 years ago
  mateuszb 52319f5713 * CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved. 15 years ago
  mateuszb c06de1f1ce * improved campaign handling - bonus selection screen is mostly functional 15 years ago
  Michał W. Urbańczyk 7ae02b7c5a Fixed #471. 15 years ago
  DjWarmonger 115b626cfd Support for damage bonus (Ciele, Luna). Creeps won't grow on first day. 15 years ago
  DjWarmonger 52c224502c Compilation fix. Creature damage will now be displayed correctly. 15 years ago
  DjWarmonger 23d2dec3e5 Further support for specialities - fixed creature bonuses. Minor fixes. 15 years ago
  DjWarmonger ab8e24c490 Hero speciality in creatures (growing with level) is now ready. 15 years ago
  Michał W. Urbańczyk 88e1636250 Fixed #15, #224, #370, #516 15 years ago
  Michał W. Urbańczyk fa4ee94cf9 Fixed #484. Preliminary support for bonus limiters/ 15 years ago
  DjWarmonger 24b47ce006 General tweaking of specialities for general consistency. 15 years ago
  DjWarmonger 742e80b168 Preliminary distribution of hero specials. Sir Mullich actually works fine. 15 years ago
  DjWarmonger 6869551510 Experimental support for Veil of Darkness - messing around with new bonus style. Fixed Cover of Darkness for many players. 15 years ago