Ivan Savenko
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8255a4b9ae
CGameHandler no longer inherits CGameInfoCallback, reduce direct access
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5 månader sedan |
Ivan Savenko
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4d4da0454f
map objects hierarchy now uses IGameInfoCallback
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5 månader sedan |
Ivan Savenko
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4d57a8ed36
Prefer to pass CGameState as reference instead of pointer
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6 månader sedan |
Ivan Savenko
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62cb5412ff
CGameState::map is now a private, unique_ptr with accessors
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8 månader sedan |
Ivan Savenko
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c0f5c7c0ea
Replace pointer with reference in pack apply functions
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1 år sedan |
Ivan Savenko
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b07408e984
New objects are now created and initialized on server and sent to client
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1 år sedan |
Ivan Savenko
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8b861fc58f
Do not check for guards when teleporting using means other than DD
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1 år sedan |
Ivan Savenko
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5cbf5031ea
move SetStackEffect to a separate file
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2 år sedan |
Ivan Savenko
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b88a8da4e8
Split off some netpack structures into separate files
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2 år sedan |
Ivan Savenko
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d257fb37f0
Use optional instead of Json for queries
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2 år sedan |
Ivan Savenko
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323772fc2e
Split CQuery file into multiple files
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2 år sedan |
Ivan Savenko
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629ca3f13e
Created directory structure for server files
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2 år sedan |
Ivan Savenko
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c217d7717a
server queries is now stored as unique_ptr
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2 år sedan |
Ivan Savenko
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85262cf4f5
Moved CGameState files into a separate directory
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2 år sedan |
Konstantin
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4259d116e1
vcmi: move ServerSpellCastEnvironment in separate file
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2 år sedan |