Commit History

Autor SHA1 Mensaxe Data
  Laserlicht 5b74f7f19e code review (first batch) hai 6 meses
  Ivan Savenko 2fdf40e7a9 Remove connection pointer from CPack hai 7 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
  Ivan Savenko e035cf9e63 Optimized getHeroStrength method hai 10 meses
  Ivan Savenko 4f80ccd648 Small micro-optimizations for code that gets called A LOT hai 10 meses
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class hai 1 ano
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks hai 1 ano
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
  godric3 acceca0139 map editor: Allow to customize hero spells hai 1 ano
  Ivan Savenko fc252bb9eb Random town names are now guaranteed to be unique on the map hai 1 ano
  Ivan Savenko 3abc26e789 Moved checks for campaign heroes to CGHeroInstance class hai 1 ano
  Ivan Savenko d5c4478816 Remove most of non-const access to VLC entities hai 1 ano
  Ivan Savenko 55bd164f1c Unified identifiers to entity conversion code hai 1 ano
  Ivan Savenko 842d66afbc Fix crash on battlefield deserialization hai 1 ano
  Ivan Savenko cc71651ee4 Show proper error message if player attempts to load save with missing hai 1 ano
  Ivan Savenko c872f8418f Implemented serialization of MapObjectSubID, refactoring of related code hai 1 ano
  Ivan Savenko f53a53051b Fixed map startup hai 1 ano
  Ivan Savenko 843e97349a Identifiers that can be added by mods are now serialized as string hai 1 ano
  Ivan Savenko 52050d0ef1 Fix build hai 1 ano
  Ivan Savenko abad4b01ce Remove explicit convesion to int in operators %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 10e110320b Remove std::vector<boo> from Json Serializer, simplify affected code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c7676bde53 Serialize Enitity classes by their ID %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5487f07d3b added toEntity overload that accepts generic Services class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 184f5a72cc Use toEntity/toXXX methods in Identifier instead VLC objects access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 885dce0c27 Replace static_cast's of Identifiers with getNum call %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 10e50548e7 Converted Component class to use VariantIdentifier instead of int %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 77780e0de5 Fix crash on accessing "any" spellschool via bonus system %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8df39c43a0 Fix game loading %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 80e6485965 MetaIdentifier now uses std::variant internally %!s(int64=2) %!d(string=hai) anos