Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer %!s(int64=9) %!d(string=hai) anos
  AlexVinS 523e33a5e5 cleanup %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev a15b8f4c99 Fix IntObject re-activated with mismatching used and active at game start %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9963b9e02b New command line option for testing: testingsavefrequency %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9ab7650746 SetHeroesInTown: properly update all client interfaces in multiplayer %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 076924166a CPlayerInterface: always choose hero if there no town. Fix issue 2073 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 1c9dd41188 Removed unused STOP_CLIENT SDL event %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov f020fa06fd CPlayerInterface::buildChanged: fix update of advInt townlist %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c5cfc8467f Battles: change naming from drawbridge to gate for everything %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 422d5cabdf CBattleInterface: first pass on client drawbridge visualization %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 4e8486da7b Merge pull request #160 from vmarkovtsev/issue/2388 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 9ffd0155e6 Fix 1810 suggest artifact assembly %!s(int64=9) %!d(string=hai) anos
  Alexander Shishkin 17d0e9c66e Merge pull request #169 from vmarkovtsev/issue/2014 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev a266154b26 Fix 2014 cursor must disappear during movement and Magi's Eye %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev f2376485e3 Fix 1799 not updated hero info box on artifact pickup %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 10f888a483 Fix obelisks puzzle revealing %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov a39e61373c Deactivate CAdvMapInt while quick combat is going. Fix issue 2354 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 1ec7d14637 Client: add command line options to simplify multi-instance testing %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 8792c23372 CPlayerInterface: if autoskip enabled dont center view on town / hero %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov ab92123da3 CPathfinder: improve support for visits and battles in teleports %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 0a5e9c0fbe Merge pull request #144 from vcmi/fix/teleportMultiExitPoints %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 3800bd45b7 Movement: initialize destinationTeleportPos with invalid int3 position %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov b5100bee94 Teleport: rework code to support exit point selection for whirlpools %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov f55bfe41d6 Digging: implement digging status on right click. Fix issue 401 %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 511bb54644 doMoveHero: only allow to stop at accessible or land/sail nodes %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov c188ff0a92 doMoveHero: dont stop movement on guarded tiles when transit used %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov ac12a0735e Plumbing on client and server to make flying actually work %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 2b6e1498d2 Pathfinding: change argument order for getPath and AUTO layer as default %!s(int64=10) %!d(string=hai) anos