Commit History

Author SHA1 Message Date
  Henning Koehler 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 years ago
  Henning Koehler 9850e7254e updated serialization version to 781 7 years ago
  Henning Koehler 6037c19b9a removed specialtyDeprecated from CGHeroInstance; improved savegame compatibility 8 years ago
  Henning Koehler a002df399e updated json loading and schema to fit new specialty format 8 years ago
  Henning Koehler c31950612c convert spec format in afterLoadFinalization 8 years ago
  Henning Koehler ef7900d0a2 added support for older saves (fails) 8 years ago
  Henning Koehler 3e0022be27 added support for new specialty json format; old format is converted to bonuses with updaters 8 years ago
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago
  Arseniy Shestakov 2da3d8a563 Code style: remove senseless comments 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  AlexVinS 153af6e07b cleanup 9 years ago
  AlexVinS a4b6d34ebe Advance map header serialization 9 years ago
  AlexVinS 53b5587c2e Advance map header serialization 9 years ago
  AlexVinS 483276b128 Merge fixes 9 years ago
  AlexVinS f33bcee84c post-merge fixes 10 years ago
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects 10 years ago
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 years ago
  beegee1 1d57b75bc5 - random number generation refactoring 11 years ago
  Michał W. Urbańczyk 4674e8e3d8 Initializing CHeroClass::commander. 11 years ago
  Ivan Savenko 7d7e65a316 changes in hero class format: 12 years ago
  Ivan Savenko 3d3f93275d Multiple minor fixes: 12 years ago
  Ivan Savenko c4716d0a9a - reordered files in cmake so files with long compile times will be 12 years ago
  DjWarmonger 39f9069ed9 Implemented deterministic secondary skills, #1166. 12 years ago
  Michał W. Urbańczyk c920f29c45 More missing serialization items. 12 years ago
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  Ivan Savenko 5082dafd62 - h3 hero classes and artifacts can be modified via json 12 years ago
  Ivan Savenko b4e54f76ea - split heroes.json in manner similar to creatures\factions 12 years ago
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 years ago
  mateuszb 9c1a117c1c * refactoring 12 years ago