Histórico de Commits

Autor SHA1 Mensagem Data
  Michał W. Urbańczyk 5c6d12400f Fixed AI detection of battle end (solves some freezes). há 12 anos atrás
  Michał W. Urbańczyk 0abbe71b25 Merged fixes from the branch. há 12 anos atrás
  Michał W. Urbańczyk c6c53a5b1e Few more freeze-related fixes. há 12 anos atrás
  Michał W. Urbańczyk d1807585ad Fixed at least two #1428 freezes, likely more. há 12 anos atrás
  Michał W. Urbańczyk 4f29b526ca The battle callback method battleGetAllStacks will by default omit the arrow turrets. Fixes #1453, #1455 and related. há 12 anos atrás
  DjWarmonger d06b02638b Partially implemented #481 há 12 anos atrás
  DjWarmonger 39f9069ed9 Implemented deterministic secondary skills, #1166. há 12 anos atrás
  DjWarmonger 99352a7220 Fixed crashes when clone dies #1357, #1441. há 12 anos atrás
  Michał W. Urbańczyk 385f4ab7f5 #1153 and #1395 should be fixed. Terrible, terrible, terrible. há 12 anos atrás
  Ivan Savenko 5654fef901 - ZipArchive namespace for operations with zip archives, located in CZipLoader.h/cpp. há 12 anos atrás
  Michał W. Urbańczyk 38c1542d9d Fixed crash on battle end — don't attempt giving exp to loser (hero is removed -> can't get exp -> crash). há 12 anos atrás
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 há 12 anos atrás
  DjWarmonger 6057226665 Fixed in r1364. It's all about logic! há 12 anos atrás
  Ivan Savenko b87897096c Filesystem handling is now more flexible há 12 anos atrás
  DjWarmonger abaa5b1c59 Fixed #1352. Implemented correct death stare algorithm. há 12 anos atrás
  DjWarmonger 5f310aa20f Fixed all issues with Resurrection: #123, #1358 há 12 anos atrás
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. há 12 anos atrás
  Ivan Savenko 491bd557ef fixed several bugs reported on forum: há 12 anos atrás
  Michał W. Urbańczyk 1e11904d8a Fixed Remove Obstacle. TODO: limit its working on spell-created obstacles depending on spell school level. há 12 anos atrás
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. há 12 anos atrás
  DjWarmonger 9277c695a5 Fixed #1361. há 12 anos atrás
  Ivan Savenko 4ac2a6e8b6 minor refactoring of VCMIDirs, bugfixing há 12 anos atrás
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based há 12 anos atrás
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" há 12 anos atrás
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: há 12 anos atrás
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported há 12 anos atrás
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: há 12 anos atrás
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. há 12 anos atrás
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. há 12 anos atrás
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class há 12 anos atrás