Commit History

作者 SHA1 備註 提交日期
  Michał W. Urbańczyk d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 14 年之前
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 年之前
  beegee1 d6bd8514e7 Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle. 14 年之前
  Ivan Savenko 0f605256e9 - added new files to build system 14 年之前
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 年之前
  Michał W. Urbańczyk b5a546349b Moved framerate keeper from CPlayerInterface to CGuiHandler, thing should be running smoother. 14 年之前
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 年之前
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 年之前
  Michał W. Urbańczyk 236345e61d Fixed #674, #675, #676, #677. 15 年之前
  Michał W. Urbańczyk e505328fcd Reverted r1992 for now [boost < 1.46 won't work with it] 15 年之前
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 15 年之前
  mateuszb 0482195489 * bug 652 fixed 15 年之前
  mateuszb 4647d4af2c boost 1.46 compile fixes. 15 年之前
  Michał W. Urbańczyk 99a7320e99 Fixes for Altar of Sacrifice (got broken after artifact rewrite) 15 年之前
  Michał W. Urbańczyk 0c700f97cd A little progress with Eagle Eye and Tactics. 15 年之前
  mateuszb 8a4187df16 * fixed displaying animation of creature starting moving 15 年之前
  Michał W. Urbańczyk a3ba75b0b7 Various fixes, mainly around garrisons. 15 年之前
  Michał W. Urbańczyk 092ab5a77f Fix for #662. 15 年之前
  Michał W. Urbańczyk e6d577c233 Mostly done combined artifacts. 15 年之前
  Michał W. Urbańczyk 3fde9e45df Partially redone combined artifacts. 15 年之前
  mateuszb 2451c0dea6 * a bit better stack reversing 15 年之前
  Michał W. Urbańczyk 28550c85fd Merged Ivan's changes in trunk ( r1918 ) 15 年之前
  Ivan Savenko 77ba5a5cd6 - some minor fixes: #626 #597 #275 15 年之前
  mateuszb 957f1764d7 * some progress in StupidAI 15 年之前
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. 15 年之前
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state 15 年之前
  mateuszb 6383c9a013 * more extensive usage of CStack pointers instead of stack IDs 15 年之前
  mateuszb 4929cf9782 * enum for secondary skills 15 年之前
  Michał W. Urbańczyk 2fe8b07f4f Little more development for duel mode. 15 年之前
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 年之前