Alexander Wilms
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6085893c0d
CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute
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1 year ago |
Alexander Wilms
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70ce090bc4
CVideoHandler: Use EVideoType::INTRO and EVideoType::SPELLBOOK
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1 year ago |
Alexander Wilms
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33e170d562
CVideoHandler: Call SDL_RenderClear() when playing intro, call SDL_RenderFillRect() for spellbook animation
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1 year ago |
Ivan Savenko
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fd85d93a00
Fixed video playback framerate for intro videos
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1 year ago |
Laserlicht
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63ee20de6c
video campaign fix
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1 year ago |
Ivan Savenko
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f575e46ba0
Clear only part of screen covered by video - required for spellbook
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1 year ago |
Laserlicht
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1bf05d43a1
fix video implementation error; implement paging; video loading
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1 year ago |
Alexander Wilms
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eee1a4d061
CVideoHandler.cpp: Clear screen before rendering each frame of the intro
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2 years ago |
Alexander Wilms
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f01ec55d21
Use the "nullptr" literal.
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2 years ago |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
Laserlicht
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19788c6399
suggestion
|
2 years ago |
Laserlicht
|
89a39fcfc0
code review
|
2 years ago |
Laserlicht
|
a1f6e49f87
vcmi always uses only 2 channels
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2 years ago |
Laserlicht
|
639b6c6577
version
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2 years ago |
Laserlicht
|
66ff603456
remove crackle
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2 years ago |
Laserlicht
|
39e06ea5e1
fix error message
|
2 years ago |
Laserlicht
|
be2b3afe48
implements sounds
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2 years ago |
Laserlicht
|
2bbce0f38b
decoding working
|
2 years ago |
Laserlicht
|
8de4b88a1b
basically playing
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2 years ago |
Laserlicht
|
628de69a63
audio
|
2 years ago |
Laserlicht
|
6f8b62d77d
codereview
|
2 years ago |
Laserlicht
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30c6cf3b98
video & audio correction; win/lose
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2 years ago |
Ivan Savenko
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348eddcc17
Fix looped playback of video files
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2 years ago |
Ivan Savenko
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9cfcf5ea19
Fix regressions
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2 years ago |
Ivan Savenko
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97b7d44c88
Use ResourcePath for video accessing
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2 years ago |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
Ivan Savenko
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44d16b32fe
Use API identical to std classes where possible
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2 years ago |
Ivan Savenko
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c77f8482e3
Replaced event handling break system with key capturing
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2 years ago |
Ivan Savenko
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0e70f2998f
SDL event handling is now done exclusively in input handler
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2 years ago |
Ivan Savenko
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5e86b00dda
Moved input handling from GuiHandler to set of classes in eventsSDL dir
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2 years ago |