|  Konstantin | b16f66477c
							
							vcmi: modernize lib/mapping | 2 rokov pred | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 rokov pred | 
				
					
						|  AlexVinS | 0b70baa95e
							
							Spells configuration version 2 (effect-based) | 8 rokov pred | 
				
					
						|  AlexVinS | 15138c23de
							
							Finished conversion to new logging API | 8 rokov pred | 
				
					
						|  Arseniy Shestakov | f1e5797834
							
							Code style: move or add licensing information on top of every file | 8 rokov pred | 
				
					
						|  AlexVinS | c82afe7156
							
							switch CMapService API to ResourceID | 8 rokov pred | 
				
					
						|  Alexander Shishkin | 7e1b0d71c5
							
							Added option for saving generated maps on client side (#307) | 8 rokov pred | 
				
					
						|  AlexVinS | e0af4a665a
							
							Added hacks fot spell scroll support. | 9 rokov pred | 
				
					
						|  AlexVinS | 3c78f960cd
							
							Complete json map format integration | 9 rokov pred | 
				
					
						|  AlexVinS | 0c21efb202
							
							Start integration of map format into engine | 9 rokov pred | 
				
					
						|  AlexVinS | adc271d7b3
							
							Draft on classes hierarchy. | 10 rokov pred | 
				
					
						|  Ivan Savenko | faa7cbff18
							
							Fixed gcc/clang warnings | 10 rokov pred | 
				
					
						|  Ivan Savenko | cd8a0c01e4
							
							Data for campaign win/loss conditions. All campaigns should now have | 12 rokov pred | 
				
					
						|  Ivan Savenko | 7e02f6b670
							
							Support for overriding victory/defeat conditions from h3m map or | 12 rokov pred | 
				
					
						|  Ivan Savenko | b87897096c
							
							Filesystem handling is now more flexible | 12 rokov pred | 
				
					
						|  beegee1 | ee51c5beb5
							
							- Renamed /lib subfolders to lowercase | 12 rokov pred |