|  Ivan Savenko | 20e10cd5ab
							
							Fix potential access to empty std function on hero vs hero combat | 2 年之前 | 
				
					
						|  Dydzio | 05735a20e1
							
							Fix for hero info window mana points not getting spent on spellcast | 2 年之前 | 
				
					
						|  Dydzio | 48a72f90f7
							
							Add option for persistent hero info window as in HD mod | 2 年之前 | 
				
					
						|  Ivan Savenko | 85262cf4f5
							
							Moved CGameState files into a separate directory | 2 年之前 | 
				
					
						|  Ivan Savenko | 0be9aff99f
							
							Fix battle queue stack highlighting | 2 年之前 | 
				
					
						|  Ivan Savenko | 563d7dd41f
							
							Renamed RCLICK -> SHOW_POPUP | 2 年之前 | 
				
					
						|  Ivan Savenko | 8ad577255f
							
							Replaced isMouseButtonPressed with isMouseLeftButtonPressed | 2 年之前 | 
				
					
						|  Ivan Savenko | 8ea0ecaec1
							
							show/showAll methods now use Canvas instead of SDL_Surface | 2 年之前 | 
				
					
						|  Ivan Savenko | 0e70f2998f
							
							SDL event handling is now done exclusively in input handler | 2 年之前 | 
				
					
						|  Ivan Savenko | 1f513fd280
							
							Extracted event management from GuiHandler and CIntObject | 2 年之前 | 
				
					
						|  Ivan Savenko | ad3e54e6c0
							
							Reduced usage of topWindow() method | 2 年之前 | 
				
					
						|  Ivan Savenko | e2ef136003
							
							Renamed "Int" -> "Window" in WindowHandler API | 2 年之前 | 
				
					
						|  Ivan Savenko | 7838190ef4
							
							Moved window stack management from GuiHandler to new class | 2 年之前 | 
				
					
						|  Ivan Savenko | 8a31aeb94b
							
							Battle animations use tick() for updates | 2 年之前 | 
				
					
						|  Ivan Savenko | 03df274450
							
							Framerate manager is now in a separate file and private member of GH | 2 年之前 | 
				
					
						|  Ivan Savenko | dea10e6091
							
							Use more descriptive names for hotkeys | 2 年之前 | 
				
					
						|  Ivan Savenko | 832e56e005
							
							Implementation of (very basic) shortcuts system | 2 年之前 | 
				
					
						|  Konstantin P | b472c89276
							
							vcmi: make some CStack properties private | 2 年之前 | 
				
					
						|  Konstantin | 7a5775a9f9
							
							vcmi: use std::optional | 2 年之前 | 
				
					
						|  Ivan Savenko | 3738171b21
							
							Refactoring of H3M loader to make HotA format support easier | 2 年之前 | 
				
					
						|  nordsoft | bfc75ccd39
							
							Merge remote-tracking branch 'upstream/develop' into battle-dialog | 2 年之前 | 
				
					
						|  nordsoft | b1d06b6141
							
							Complete quick combat feature | 2 年之前 | 
				
					
						|  nordsoft | ce3028bd73
							
							Intermediate commit | 2 年之前 | 
				
					
						|  Konstantin | 11b237a23c
							
							vcmi: massive refactoring v1 | 2 年之前 | 
				
					
						|  Konstantin | 5366f9190e
							
							vcmi: reduce boost::lexical_cast usage | 2 年之前 | 
				
					
						|  Ivan Savenko | acdb8d6e06
							
							renamed Unicode -> TextOperations, to use for all text processing | 2 年之前 | 
				
					
						|  Dydzio | fc7d2b9778
							
							Merge remote-tracking branch 'origin/develop' into settings-rework | 2 年之前 | 
				
					
						|  Ivan Savenko | 34dcb4127a
							
							Removed text utilities from SDL_Extensions | 2 年之前 | 
				
					
						|  Ivan Savenko | 7c58a46279
							
							Removed some instances of access to `screen` surface | 2 年之前 | 
				
					
						|  Ivan Savenko | ae9f040abf
							
							removed unused method | 2 年之前 |