Ivan Savenko
|
5857ad0169
Fix corrupted UI redraw in artifact merchant
|
2 years ago |
SoundSSGood
|
19096f39f0
Backpack limit. Amount of fixes.
|
2 years ago |
SoundSSGood
|
f0f9eecf97
Backpack limit part5. End of battle. Other stuff
|
2 years ago |
SoundSSGood
|
9f8aa25297
Backpack limit part4 (Using cheats, buying)
|
2 years ago |
Ivan Savenko
|
d3533150b8
Fix misplaced width/height in UI
|
2 years ago |
Konstantin
|
5366f9190e
vcmi: reduce boost::lexical_cast usage
|
2 years ago |
Ivan Savenko
|
f8c1c46562
removed CAdvMapInt::handleRightClick method
|
2 years ago |
Ivan Savenko
|
ab8b407294
Style cleanup
|
2 years ago |
Ivan Savenko
|
62151cd20c
Replaced genRect with Rect constructor call
|
2 years ago |
Ivan Savenko
|
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
|
2 years ago |
Ivan Savenko
|
e35a669eeb
Refactoring of CPicture class to improve encapsulation
|
2 years ago |
Ivan Savenko
|
ee7a573cb8
Refactoring of SDL API usage:
|
2 years ago |
Ivan Savenko
|
05a1d7c6e3
All text for factions/towns/building are passed through translator
|
2 years ago |
Ivan Savenko
|
388ed88b5d
All artifact strings now pass through translator
|
2 years ago |
Ivan Savenko
|
d2b837b116
All creature-related texts go through translator
|
2 years ago |
Ivan Savenko
|
fa6f7513e8
All heroes-related strings are passed through translator
|
2 years ago |
Ivan Savenko
|
9971bdca1b
Existing software cursor logic is now in a separate class
|
2 years ago |
Ivan Savenko
|
0e8ee929df
Renamed CCursorHandler -> CursorHandler
|
2 years ago |
Ivan Savenko
|
eb20a4b208
Merge remote-tracking branch 'vcmi/develop' into warnings_fix
|
2 years ago |
Ivan Savenko
|
f073c676f9
Merge 1.1 release into develop
|
2 years ago |
Ivan Savenko
|
facf77b3ae
vstd::unique -> std::unique
|
2 years ago |
Ivan Savenko
|
397371b969
HoMM3 bug workaround: fixes missing slot on artifact merchant background
|
2 years ago |
Ivan Savenko
|
a512e0d58f
Fixed ugly solid-white status bars in pregame, removed operator* from
|
2 years ago |
Ivan Savenko
|
0cae259f53
Most of rendering in BattleInt is done via canvas
|
2 years ago |
Ivan Savenko
|
7a6ad671ab
Separated battle control panel into new class, refactoring of
|
2 years ago |
lainon
|
7fdad4e0f6
Code refactor following C++ standard and condition fixes
|
3 years ago |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
John Bolton
|
c61bae4060
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
|
5 years ago |
John Bolton
|
a05ae78e67
Fixed lots of warnings.
|
5 years ago |
KasyanDiGris
|
fa5a14e2d8
Stabilize vcmi (#488)
|
7 years ago |