Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk 96819379c5 Fixed #109, #352, #359. 16 years ago
  Michał W. Urbańczyk 0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC 16 years ago
  OnionKnight 790a77c280 Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining. 16 years ago
  mateuszb 69bed4a8d6 * small changes 16 years ago
  mateuszb bc6cba565e * next part of thieves' guild window 16 years ago
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) 16 years ago
  DjWarmonger ce00ceaf08 Next part of Seer Hut code, including large number of Components, packs and help functions. 16 years ago
  mateuszb f5a719c2da * next part of thieves' guild window 16 years ago
  Michał W. Urbańczyk 94fa59cf45 * Compilation fix (missing includes, do not remove) 16 years ago
  Ivan Savenko ddd0786739 forgot to fix line endings and one file 16 years ago
  Ivan Savenko eefdd686de - Almost finished kingdom overview window 16 years ago
  mateuszb 0f21d9c762 * first part of Thieves' Guild window 16 years ago
  Ivan Savenko c6408f5b4b - Full support for Mystic Pond (Rampart) 16 years ago
  OnionKnight ef5b1ca1de * Fixed bug #112 16 years ago
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour 16 years ago
  OnionKnight 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 16 years ago
  Michał W. Urbańczyk 85f336cbaa Fixed #158, #236, #243, #248. 16 years ago
  OnionKnight dced6ec17c * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. 16 years ago
  Michał W. Urbańczyk a6f61e33bd * restored 0.74 savegames compatibility (for easier reproducing reported issues) 16 years ago
  Frank Zago 6b5feb63e6 Implemented "main menu" in-game option. 16 years ago
  DjWarmonger ddd755c0c1 1.Removed unused code from hero handler 16 years ago
  Frank Zago 598334a71e Hide the mouse cursor while displaying a popup window. 16 years ago
  DjWarmonger 913c0af6fa Fixed bugs 11, 24 & 26 16 years ago
  Frank Zago 66541027b5 Correct spelling. 16 years ago
  DjWarmonger 1f92b2af2c Towns belonging to specific player will now allow only one capitol. Function triggers on InitObj and after siege. 16 years ago
  DjWarmonger b29ac50dcb 1.Support for cage of Warlord, Temple of Valhalla, Wall of Knowledge, Order of Fire 16 years ago
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes 16 years ago
  OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 years ago
  Michał W. Urbańczyk 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
  mateuszb 399f58f1af * partially implemented puzzle map 16 years ago