Michał W. Urbańczyk
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96819379c5
Fixed #109, #352, #359.
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16 years ago |
Michał W. Urbańczyk
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0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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16 years ago |
OnionKnight
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790a77c280
Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining.
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16 years ago |
mateuszb
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69bed4a8d6
* small changes
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16 years ago |
mateuszb
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bc6cba565e
* next part of thieves' guild window
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16 years ago |
Ivan Savenko
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3aefb896fe
- Created config file for true type fonts (disabled by default)
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16 years ago |
DjWarmonger
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ce00ceaf08
Next part of Seer Hut code, including large number of Components, packs and help functions.
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16 years ago |
mateuszb
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f5a719c2da
* next part of thieves' guild window
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16 years ago |
Michał W. Urbańczyk
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94fa59cf45
* Compilation fix (missing includes, do not remove)
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16 years ago |
Ivan Savenko
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ddd0786739
forgot to fix line endings and one file
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16 years ago |
Ivan Savenko
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eefdd686de
- Almost finished kingdom overview window
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16 years ago |
mateuszb
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0f21d9c762
* first part of Thieves' Guild window
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16 years ago |
Ivan Savenko
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c6408f5b4b
- Full support for Mystic Pond (Rampart)
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16 years ago |
OnionKnight
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ef5b1ca1de
* Fixed bug #112
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16 years ago |
Ivan Savenko
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def041a8c9
#39 and #106 - fixed cosmetic buildings behaviour
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16 years ago |
OnionKnight
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0a96decf87
* Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack.
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16 years ago |
Michał W. Urbańczyk
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85f336cbaa
Fixed #158, #236, #243, #248.
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16 years ago |
OnionKnight
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dced6ec17c
* Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact.
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16 years ago |
Michał W. Urbańczyk
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a6f61e33bd
* restored 0.74 savegames compatibility (for easier reproducing reported issues)
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16 years ago |
Frank Zago
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6b5feb63e6
Implemented "main menu" in-game option.
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16 years ago |
DjWarmonger
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ddd755c0c1
1.Removed unused code from hero handler
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16 years ago |
Frank Zago
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598334a71e
Hide the mouse cursor while displaying a popup window.
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16 years ago |
DjWarmonger
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913c0af6fa
Fixed bugs 11, 24 & 26
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16 years ago |
Frank Zago
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66541027b5
Correct spelling.
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16 years ago |
DjWarmonger
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1f92b2af2c
Towns belonging to specific player will now allow only one capitol. Function triggers on InitObj and after siege.
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16 years ago |
DjWarmonger
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b29ac50dcb
1.Support for cage of Warlord, Temple of Valhalla, Wall of Knowledge, Order of Fire
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16 years ago |
Michał W. Urbańczyk
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
OnionKnight
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3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
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16 years ago |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 years ago |