Andrii Danylchenko
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5fb5ddfc67
ai fix town portal to occupied town
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6 lat temu |
Andrii Danylchenko
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35f696b695
AI pathfinding const api and updatePaths
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6 lat temu |
Andrii Danylchenko
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c96be75f41
AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point
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6 lat temu |
AlexVinS
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4b5910c2f4
VCAI performance improvements
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6 lat temu |
AlexVinS
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f0492ffa53
Tweaks
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6 lat temu |
AlexVinS
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9ec3d2ef64
Merge remote-tracking branch 'remotes/nullkiller/ai-refactor-exploration-according-to-new-pathfinder' into develop
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6 lat temu |
Andrii Danylchenko
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8b829e1099
AI: fix crash in pathfinding
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6 lat temu |
Andrii Danylchenko
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04047d0a1a
AI: refactor explore further
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6 lat temu |
Andrii Danylchenko
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5d022ba77c
AI: CompleteQuest goal and summon boat spell support
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6 lat temu |
Andrii Danylchenko
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e1b922f7b8
AI goals refactoring (#524)
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6 lat temu |
Andrii Danylchenko
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60c5f584a8
AI: GATHER_TROOPS improvements and fixes
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7 lat temu |
Andrii Danylchenko
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72aff02418
AI pathfinding: buy boat
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7 lat temu |
Dydzio
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a00a7762b5
Fix for new pathfinder code - generate proper goals
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7 lat temu |
Andrii Danylchenko
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f327c46fa3
AI pathfinding: rename and add const to functions
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7 lat temu |