Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger 99e7177d57 Fixed unitialized ptrs in CArtifacts. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko ffe8b99369 - reorganized hero classes %!s(int64=13) %!d(string=hai) anos
  DjWarmonger afe3f77a59 Fixed Artifact parser. Check http://forum.vcmi.eu/viewtopic.php?p=7889#7889 for example mod. %!s(int64=13) %!d(string=hai) anos
  alexvins a8175c13bd fix to prev. revision %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 62a281a665 Complete parsing for new Artifacts. iconIndex needs to be handled. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 1c5a4c669c - merged minimap.json into terrains.json %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 730cbd930a Parsing for new artifact format: http://wiki.vcmi.eu/index.php?title=Artifact_Format %!s(int64=13) %!d(string=hai) anos
  DjWarmonger f4ec678b0c Removed unused code. Some properties of artifacts will be generated automatically. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger cff758cfba Moved artifact-related text to CArtifact class. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 2cd774fe42 - gcc 4.5 compatibility %!s(int64=13) %!d(string=hai) anos
  mateuszb a8524a2f95 * missing change from previous commit %!s(int64=13) %!d(string=hai) anos
  mateuszb 652ea4036e * artifact bonuses are read from config file now %!s(int64=13) %!d(string=hai) anos
  mateuszb 657ed41088 * fixed bug in campaigns %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko a602d7e9da - build system update %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 0750d46285 Fix #1095. %!s(int64=13) %!d(string=hai) anos
  mateuszb af133ae758 * experimental support for bonus limiter/propagator loading from json (not turned on yet) %!s(int64=13) %!d(string=hai) anos
  mateuszb 8dca88c3c8 * start map in campaign button is properly disabled/enabled (I hope) %!s(int64=13) %!d(string=hai) anos
  mateuszb f3f4a7633d * fixed 1085 %!s(int64=13) %!d(string=hai) anos
  mateuszb 6a81c8b1af * campaign against magic numbers %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: %!s(int64=13) %!d(string=hai) anos
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 38b6435ee4 Shackles of War implementation uses bonus system propagation instead of looking into enemy hero. Silences some warnings. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko cf15ca1cf0 - replaced loadToIt with better H3 parser. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 39d433c1c7 Moved game Modules to config file. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e67f8afdd9 - removed multiple unused files %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 9ebf56ff03 Quick fix for previous commit. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger cf45239332 Fixed #1035. %!s(int64=13) %!d(string=hai) anos