История коммитов

Автор SHA1 Сообщение Дата
  Tom 620e7bfdbd Fix highscore screen freeze when entering player name 1 неделя назад
  Laserlicht adb90e0b8a discord integration 2 месяцев назад
  Laserlicht fa3c841268 allow campaign videos without rim 3 месяцев назад
  Ivan Savenko 0f0f08f8fe Merge pull request #6399 from Laserlicht/quickload 4 месяцев назад
  Laserlicht 33f67651c2 fix non handled errors 4 месяцев назад
  Andrej Dudenhefner 0af15610e1 made quick load logic follow restart logic more closely 4 месяцев назад
  Andrej Dudenhefner 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 4 месяцев назад
  Laserlicht 500c21df89 fixes #6355 Battle mode without maps 4 месяцев назад
  Laserlicht 0c4a0ad1f1 add possiblity to add shortcut for battle mode in main menu 5 месяцев назад
  Laserlicht 66f377f14e netpackages 5 месяцев назад
  Michał Zaremba ea261ae48f Rework handling some errors and uncought exceptions 7 месяцев назад
  Ivan Savenko 44cc3a0214 Add comments, rename entities to more logical names, reorganize code 8 месяцев назад
  Ivan Savenko 241da5937d First semi-working version of antilag for hero movement 9 месяцев назад
  Ivan Savenko 3ea2c8bff0 Cleanup, remove unnecessary changes 9 месяцев назад
  Ivan Savenko 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 9 месяцев назад
  Ivan Savenko 3576efc3f3 Initial version of antilag support 9 месяцев назад
  Ivan Savenko 58de180083 Split CConnection into GameConnection and IGameConnection classes 9 месяцев назад
  Ivan Savenko 2ad186130f Split MapDefines file on .h per class basis 9 месяцев назад
  Ivan Savenko 508c54c23a Fix game startup 10 месяцев назад
  Ivan Savenko 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 10 месяцев назад
  Ivan Savenko 554a414302 Fix remaining memory leaks caused by API misuse 11 месяцев назад
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 11 месяцев назад
  Ivan Savenko 6d65641a43 Gamestate is now passed as shared pointer 1 год назад
  Ivan Savenko 7a3e1409d0 Remove old boost includes and defines 1 год назад
  Ivan Savenko eaad6f9ce0 Fix crash on trasferring to next scenario in campaign 1 год назад
  Ivan Savenko b6026084ea StartInfo in gamestate now use unique_ptr 1 год назад
  Ivan Savenko 219eea86ff Better handling of AI shutdown 1 год назад
  Ivan Savenko 5f052165fe Fix missing names for some threads 1 год назад
  Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic 1 год назад
  Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 1 год назад