beegee1
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62c43451ef
* Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached
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14 years ago |
Ivan Savenko
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706510f12f
- gcc compile fixes
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14 years ago |
beegee1
|
55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 years ago |
beegee1
|
488e54688f
* Bonus caching system disabled for the moment now. => #764
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14 years ago |
Ivan Savenko
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a89895452a
- (linux) fixed searching/loading of scripting libraries
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14 years ago |
DjWarmonger
|
9ca5d9048a
Fixed total spell immunity granted by 2212.
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14 years ago |
beegee1
|
5fdb5aa494
* Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
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14 years ago |
DjWarmonger
|
bdce46ab60
Minor refactorings, fixes & improvements.
|
14 years ago |
Frank Zago
|
ff49b852df
Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another.
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14 years ago |
DjWarmonger
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936005aa1c
Correct, yet ugly handling of Magic Resistance.
|
14 years ago |
DjWarmonger
|
bc114a89f4
Partial support for immunities & receptive ability.
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14 years ago |
DjWarmonger
|
515ab7e7c1
Support for Acid Breath (both effects are now separate).
|
14 years ago |
DjWarmonger
|
dc0eb37da6
New creature window works in general, covering old functionalities and displaying new info. It's far from finished though.
|
14 years ago |
Michał W. Urbańczyk
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c5930893fd
Fixed #682.
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14 years ago |
Michał W. Urbańczyk
|
03fdd22b1a
Version set to 0.83c, to be released as development build.
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14 years ago |
Michał W. Urbańczyk
|
d7b586f1fd
Eliminating duplicated bonuses. Smarter getting [no code duplication].
|
14 years ago |
Michał W. Urbańczyk
|
1afcaf2817
* CThreadHelper.cpp now belongs to VCMI_lib project
|
14 years ago |
Michał W. Urbańczyk
|
cab8f9e11d
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
|
14 years ago |
Michał W. Urbańczyk
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a46ad0b7ef
Next set of fixes, mostly for deserialization.
|
14 years ago |
mateuszb
|
1458cf64c2
* fixed bug 298
|
14 years ago |
Michał W. Urbańczyk
|
d36f8087aa
minor fix — duration has to be passed as ui16.
|
14 years ago |
Michał W. Urbańczyk
|
4c9edd3f06
Many fixes around bonus system. Some basic propagation mechanism (not clever but works).
|
14 years ago |
mateuszb
|
519a4186de
* fixed bugs 470 and 523
|
14 years ago |
DjWarmonger
|
6db068f506
Fixed stacks speed and general parsing bug.
|
14 years ago |
mateuszb
|
fcdc3f0bdd
Various changes, including exprank limiter and development towards Tactics secondary skill support.
|
14 years ago |
DjWarmonger
|
c0f2b3f32b
Now parsing CREXPBON into Bonus System, with limiters. StackExperience class removed.
|
14 years ago |
Michał W. Urbańczyk
|
979f77d900
Some preparations towards handling stack experience by the new bonus system. New nodes for controlling premies for creatures of given tier (level). Minor changes.
|
14 years ago |
Michał W. Urbańczyk
|
c6db92c0be
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
|
14 years ago |
Michał W. Urbańczyk
|
a940daba5e
A handful of fixes for artifacts, minor for for battles.
|
14 years ago |
mateuszb
|
49083c4e5a
* ConstTransitive CGI more or less done
|
15 years ago |