Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  nordsoft d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ec0a51bd5c Fixed border scrolling when game window is maximized %!s(int64=2) %!d(string=hai) anos
  nordsoft 3c9c302fd2 TurnTimerInfo %!s(int64=2) %!d(string=hai) anos
  nordsoft 4b1224ec8c Implement turn timer feature %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3f7e5fcfc3 Fix possible assertion failure on resolution change %!s(int64=2) %!d(string=hai) anos
  Dydzio 0b5cea0320 Use new adventure map state to detect opponent human turn %!s(int64=2) %!d(string=hai) anos
  Dydzio ff1a635e9e Unblock basic adventure map actions (scrolling / right-click) in multiplayer %!s(int64=2) %!d(string=hai) anos
  Dydzio a4f9cde57d Fix autosave at end of turn starting with AI turn on load %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 07a8c75bec Merge pull request #2305 from dydzio0614/unlimited-autosave %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 36efef0ee3 Do not play new day animation on game start %!s(int64=2) %!d(string=hai) anos
  Dydzio 5882cbae78 Merge branch 'develop' into unlimited-autosave %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 189a0c6e0d Re-center map on active object after screen resize %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3e1125570d Fix updating of hero & town lists on adventure map %!s(int64=2) %!d(string=hai) anos
  Dydzio ad66acdd79 End turn autosave support + making it default %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1dff721747 Fix infobox resetting to current hero during enemy turn %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f914ec9d57 Fix activation of in-game console in other windows %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4e80356bea Do not hide minimap on human player turn %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6546242c03 Workaround-ish fix for last scenario of Angel Wings (un)equipping %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6283329aeb Added option to disable edge scrolling %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 360bf48031 Implemented panning/swiping gesture for sliders %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2c3e8c3390 Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 956ff22e64 Merge pull request #2163 from IvanSavenko/adventure_map_zoom %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject %!s(int64=2) %!d(string=hai) anos