Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class il y a 2 ans
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory il y a 2 ans
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. il y a 2 ans
  nordsoft 87ff31531f Rename parameter and remove extra check il y a 2 ans
  nordsoft 68fa7aaf35 Remove limitations for amount of skills il y a 2 ans
  nordsoft 3d20538c1e Implement markets il y a 2 ans
  nordsoft 59bc9326e9 Remove excess pointer from market interface il y a 2 ans
  Ivan Savenko fb739e7186 Merge beta -> develop il y a 2 ans
  Ivan Savenko 5a5aced67e Fixed empty Black Market on game start il y a 2 ans
  Konstantin 11b237a23c vcmi: massive refactoring v1 il y a 2 ans
  Ivan Savenko a0e9e01b48 Renamed & reorganized all game mechanics settings names il y a 2 ans
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system il y a 2 ans
  Konstantin 716dd9a43b vcmi: remove a bunch of duplicated showInfoDialog il y a 2 ans
  Konstantin 5f181e25af vcmi: modernize lib/mapObjects il y a 2 ans
  Ivan Savenko 388ed88b5d All artifact strings now pass through translator il y a 2 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  John Bolton a05ae78e67 Fixed lots of warnings. il y a 5 ans
  Henning Koehler 6ddcb079a4 Enabled new secondary skills to be created (#438) il y a 7 ans
  AlexVinS 15138c23de Finished conversion to new logging API il y a 8 ans
  AlexVinS 61e241308d Logging cleanup il y a 8 ans
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) il y a 8 ans
  Dydzio 98140aab6b Add option to toggle monthly artifact change in black market (#341) il y a 8 ans
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file il y a 8 ans
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future il y a 9 ans
  Arseniy Shestakov 2ba3b20928 Multiple changes to RNG usage to both client and server il y a 9 ans
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it il y a 9 ans
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. il y a 10 ans
  AlexVinS 54453aee73 get rid of boost::assign il y a 11 ans
  DjWarmonger 57fa905a2b Something that compiles. il y a 11 ans