Histórico de Commits

Autor SHA1 Mensagem Data
  Konstantin 4acf3778ef vcmi: allow adding global bonuses há 2 anos atrás
  Ivan Savenko 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo há 2 anos atrás
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix há 2 anos atrás
  Ivan Savenko f073c676f9 Merge 1.1 release into develop há 2 anos atrás
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland há 2 anos atrás
  Ivan Savenko 4e1c8324fe Removed another unused friend declaration há 2 anos atrás
  Ivan Savenko e0c8bd5d70 Removed unused friend class reference há 2 anos atrás
  Ivan Savenko 46b8709712 Adjust positions of heroes in towns earlier há 2 anos atrás
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
  Nordsoft91 c4035134e5 New battlegrounds (#758) há 3 anos atrás
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) há 3 anos atrás
  Konstantin c6b198ce14 Warning fix (I moved C++17 and CI to another branch) (#739) há 3 anos atrás
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI há 4 anos atrás
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features há 7 anos atrás
  Andrii Danylchenko f327c46fa3 AI pathfinding: rename and add const to functions há 7 anos atrás
  Andrii Danylchenko 7150fc9f71 AI: pathfinder api supports configuration há 7 anos atrás
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking há 7 anos atrás
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) há 8 anos atrás
  AlexVinS 3bbff27127 Wiped CDefEssential há 8 anos atrás
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) há 8 anos atrás
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file há 8 anos atrás
  ArseniyShestakov 2f305cc68d Remove code related to duel mode (#312) há 8 anos atrás
  AlexVinS 86f9df5f68 Made gamestate lock static há 8 anos atrás
  Alexander Shishkin 7e1b0d71c5 Added option for saving generated maps on client side (#307) há 8 anos atrás
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future há 9 anos atrás
  Arseniy Shestakov 70abae9b51 CGameState::battleGetBattlefieldType: use RNG by ref há 9 anos atrás
  Arseniy Shestakov ea63497b19 Move CGameState::setupBattle code to CGameHandler::setupBattle há 9 anos atrás
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared há 10 anos atrás
  DjWarmonger be50d699fb Compile fixes for MSVS há 10 anos atrás
  ArseniyShestakov e872b400b7 Comments save format backward compatability code as Ivan suggested há 10 anos atrás