Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 سال پیش |
Michał W. Urbańczyk
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d961ec0507
* Fixed crash on casting spells.
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13 سال پیش |
Ivan Savenko
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0ca9f64573
Next part of town configuration:
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13 سال پیش |
Michał W. Urbańczyk
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5a157290d9
Fixed crash occurring after casting Armageddon and killing all stacks.
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13 سال پیش |
Michał W. Urbańczyk
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6530e7a1e1
* servers will not allow using out-of-range slots ( #1061 )
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13 سال پیش |
Michał W. Urbańczyk
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38b6435ee4
Shackles of War implementation uses bonus system propagation instead of looking into enemy hero. Silences some warnings.
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13 سال پیش |
Michał W. Urbańczyk
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0b85cfaf78
Fix for #1058.
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13 سال پیش |
Michał W. Urbańczyk
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830d94064e
Fixed #1056, #1057 and #1058.
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13 سال پیش |
Michał W. Urbańczyk
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a14f381d48
Fixed #1055 - hang when creature performed automatic (not controleld by player) action.
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13 سال پیش |
Michał W. Urbańczyk
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7c09f73402
* INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days.
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13 سال پیش |
Ivan Savenko
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d5f29d134f
- create temporary when INFINITE_DIST passed by reference. Should work with MSVC as well :)
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13 سال پیش |
DjWarmonger
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002844b376
Compile fix. Sorry, Ivan :P
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13 سال پیش |
Ivan Savenko
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d69f4b7632
- build system update
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13 سال پیش |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 سال پیش |