|  Ivan Savenko | 63bcf7d83c
							
							Replaced most of usages of CRandomGenerator with vstd::RNG in library | 1 year ago | 
				
					
						|  Alexander Wilms | 02e429e973
							
							Fix typos using https://github.com/crate-ci/typos | 1 year ago | 
				
					
						|  Tomasz Zieliński | 4d13c3b94f
							
							Final fixes and tweaks | 1 year ago | 
				
					
						|  Tomasz Zieliński | 186b6629c7
							
							Do not hide roads behind objects | 1 year ago | 
				
					
						|  Tomasz Zieliński | d5b6e31223
							
							Fix guard check | 1 year ago | 
				
					
						|  Tomasz Zieliński | 5315beec8c
							
							Fixes for guard condition | 1 year ago | 
				
					
						|  Tomasz Zieliński | acab1d38cf
							
							Build fix | 1 year ago | 
				
					
						|  Tomasz Zieliński | 7f3cf607a7
							
							Allow guards not stronger than 1/3 max value next to roads | 1 year ago | 
				
					
						|  Tomasz Zieliński | 9301bb9af5
							
							Do not place guardes treasure on roads. Do not place guards next to roads. | 1 year ago | 
				
					
						|  Ivan Savenko | 6b760089a4
							
							Merge pull request #3473 from IvanSavenko/const_lib | 1 year ago | 
				
					
						|  Ivan Savenko | aa02d5787a
							
							Better solution for rmg crash fix | 1 year ago | 
				
					
						|  Ivan Savenko | e67e4430ba
							
							Removed most of non-const static fields in lib. Reduced header includes. | 1 year ago | 
				
					
						|  Tomasz Zieliński | d5f9de5beb
							
							Definitive solution for Corpse | 1 year ago | 
				
					
						|  Tomasz Zieliński | e22f6dd07e
							
							Fix for choosing most specific templates. Also seems to fix the Prisons. | 1 year ago | 
				
					
						|  Tomasz Zieliński | 916aedb13c
							
							Obvious fix | 1 year ago | 
				
					
						|  Tomasz Zieliński | bbb3e701ab
							
							Reverted incorrect logic. Likely the fix for hota Prison. | 1 year ago | 
				
					
						|  Tomasz Zieliński | c701d42781
							
							Multiple optimizations to avoid copying and allocating tiles for rmg::Area | 1 year ago | 
				
					
						|  Tomasz Zieliński | 339627731c
							
							Fixes | 1 year ago | 
				
					
						|  Tomasz Zieliński | 99870be24c
							
							Tiny optimizations to avoid copies | 1 year ago | 
				
					
						|  Ivan Savenko | 6fe8ed7a03
							
							Merge pull request #3127 from vcmi/fix_random_object_templates | 1 year ago | 
				
					
						|  Tomasz Zieliński | 69ff1734b0
							
							Use reference | 1 year ago | 
				
					
						|  Tomasz Zieliński | 6cd19b81dd
							
							Working fir for Corpse issue: | 1 year ago | 
				
					
						|  Tomasz Zieliński | 03fa75c51e
							
							Some refactoring, commiting current state after tests | 1 year ago | 
				
					
						|  Ivan Savenko | 8346d71c98
							
							Remove more subID access | 2 years ago | 
				
					
						|  Ivan Savenko | 03e1169781
							
							Reduced number of accesses to CGObjectInstance::subID | 2 years ago | 
				
					
						|  Tomasz Zieliński | 6625831cf6
							
							Use the object templates with least terrains allowed. | 2 years ago | 
				
					
						|  nordsoft | ce62ab3e66
							
							Select random object template instead of first | 2 years ago | 
				
					
						|  Ivan Savenko | 0240ee886d
							
							Converted (almost) all namespace enum's to enum classes | 2 years ago | 
				
					
						|  Ivan Savenko | 44d16b32fe
							
							Use API identical to std classes where possible | 2 years ago | 
				
					
						|  Tomasz Zieliński | 0252d0f986
							
							Fix hota offset + 2 possible crashes | 2 years ago |