Commit History

Author SHA1 Message Date
  AlexVinS 6474e37b76 try to fix hotkeys 11 years ago
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 years ago
  AlexVinS 0ef16feca9 Refactoring towards backward compatibility (WiP) 11 years ago
  AlexVinS cd81e85a61 fix loading to pregame. Looks awful. More work to do. 11 years ago
  AlexVinS 62d42465de fix compilation 11 years ago
  alexvins 4203d69525 Part 2 of new spell configuration 11 years ago
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
  Ivan Savenko 0e3eae3095 patch from KroArtem 12 years ago
  Ivan Savenko 45c2bd7511 hopefully fixes #1397. Still too much magic in this code :( 12 years ago
  Ivan Savenko a719e03b30 - fixed #1375 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago