AlexVinS
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6474e37b76
try to fix hotkeys
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11 years ago |
AlexVinS
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ac2896da42
Implemented SDL2 unicode input. Hotkeys are sill broken.
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11 years ago |
AlexVinS
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0ef16feca9
Refactoring towards backward compatibility (WiP)
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11 years ago |
AlexVinS
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cd81e85a61
fix loading to pregame. Looks awful. More work to do.
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11 years ago |
AlexVinS
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62d42465de
fix compilation
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11 years ago |
alexvins
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4203d69525
Part 2 of new spell configuration
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11 years ago |
Ivan Savenko
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ee6cdbeffe
went through the rest of cppcheck warnings, mostly harmless
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12 years ago |
Ivan Savenko
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0e3eae3095
patch from KroArtem
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12 years ago |
Ivan Savenko
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45c2bd7511
hopefully fixes #1397. Still too much magic in this code :(
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12 years ago |
Ivan Savenko
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a719e03b30
- fixed #1375
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12 years ago |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
beegee1
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 years ago |
beegee1
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |