Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 6530e7a1e1 * servers will not allow using out-of-range slots ( #1061 ) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 8fac276922 - a bit nicer stack queue. Check forum for graphics. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 830d94064e Fixed #1056, #1057 and #1058. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 7ce9e95525 - death stare works identically to H3 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 7c09f73402 * INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 656999e99f - fixed bug in AI town development %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h %!s(int64=13) %!d(string=hai) anos
  DjWarmonger edbc7f1223 - Some hardcoded settings will now be read from config/defaultMods.json %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 8040a81eec - fixed save games issues (#1044) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko a72a294a46 some work on new filesystem, not tested %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 13de841e10 - minor tweaks to quest window %!s(int64=13) %!d(string=hai) anos
  DjWarmonger b86706d58c Commander can now die in a battle and will be automatically rised when visiting town. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger e3e4bc4c9c Second part of interactive Commander level-up. Quite messy. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 613172fa45 - fixed #582, #1019 and #1022 %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 47945383da gcc-4.5 compatibility %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 84630a0984 Fixed #993, tent code cleanups. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk e6ebf42308 #994 should not crash anymore. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 247fabc3a6 Seems to be actually a missing return and redundant check. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 61ccabde53 - vcmi can be compiled with clang-3.1 %!s(int64=13) %!d(string=hai) anos
  Frank Zago ee103c7bcd Compile fix. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger d34cf90bf7 Support for Chain Lightning. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 6419f953cb Some (disabled) work for commander artifacts. Hero artifacts window seems broken. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 5435101182 Lots of fixes and improvements for Commander interface. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. %!s(int64=13) %!d(string=hai) anos