Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 66e2e13ba1 Add few more safety checks to network connection logic hai 1 ano
  Ivan Savenko ede92c1a9c Revert "Simple implementation of heartbeat package" hai 1 ano
  Ivan Savenko 5f344e410a Simple implementation of heartbeat package hai 1 ano
  Ivan Savenko 526ac9807b Enabled 'keepalive' option to detect dead connections hai 1 ano
  Andrey Filipenkov 006ec227ce [iOS] fix crash on starting game hai 1 ano
  Ivan Savenko 6901945b6e Fix possible thread race on sending packet from two threads hai 1 ano
  Ivan Savenko 779625415f Guard against concurrent writes on same asio::socket instance hai 1 ano
  Ivan Savenko f620a07389 Add protocol validation hai 1 ano
  Ivan Savenko d4bedd8d8d Fixed handling of match server crash hai 1 ano
  Ivan Savenko 7dee24edae Cleanup hai 1 ano
  Ivan Savenko f97ffd8e9a Better handling of disconnects, code cleanup hai 1 ano
  Ivan Savenko 29c0989849 Use std::byte to manage network data hai 1 ano
  Ivan Savenko 388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic hai 1 ano
  Ivan Savenko baa73f5433 Code cleanup hai 1 ano
  Ivan Savenko 80e960bc8e Finalized new TCP networking API hai 1 ano
  Ivan Savenko 22f0ca67c6 Fix connection to game lobby & map load hai 1 ano
  Ivan Savenko f10b6df989 Implemented messages sending and storing in database %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dff9cf39c0 Implemented connection handling %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c2c43602ea Initial version of global lobby server available in client %!s(int64=2) %!d(string=hai) anos