Commit History

Autor SHA1 Mensaxe Data
  Karlis Senko 69330de89c Avoid integer overflow and conversion related UB. %!s(int64=7) %!d(string=hai) anos
  Henning Koehler 6ddcb079a4 Enabled new secondary skills to be created (#438) %!s(int64=7) %!d(string=hai) anos
  Henning Koehler 6c443d7094 SPECIAL_SPELL_LEV and SPECIAL_BLESS_DAMAGE no longer scale with hero level %!s(int64=7) %!d(string=hai) anos
  Henning Koehler 6442842731 added one-line option for standard creature specialty; also fixes bug for creatures where upgrades have different attack/defense %!s(int64=7) %!d(string=hai) anos
  Henning Koehler 552bad08b3 added TimesHeroLevelUpdater; renamed ScalingUpdater to GrowsWithLevelUpdater %!s(int64=8) %!d(string=hai) anos
  Henning Koehler f9a8cb2876 fixed formatting and other small issues %!s(int64=8) %!d(string=hai) anos
  Henning Koehler ee46862784 replaced JsonNode::isEmpty() with JsonNode::containsBaseData() %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 6414cd18e8 fixed bug with old specialty conversion %!s(int64=8) %!d(string=hai) anos
  Henning Koehler de6d4d8367 fixed indentation for switch statements %!s(int64=8) %!d(string=hai) anos
  Henning Koehler ab7ce6625e moved nameForBonus into Bonus class %!s(int64=8) %!d(string=hai) anos
  Henning Koehler ba7709da50 middle-aged specialty format is converted properly and logged %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 16f59fb213 fixed base merging and limiter creation %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 6ae103dd63 print json in compact format %!s(int64=8) %!d(string=hai) anos
  Henning Koehler a002df399e updated json loading and schema to fit new specialty format %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 038cb4bf19 remove base json from specialty bonuses %!s(int64=8) %!d(string=hai) anos
  Henning Koehler eb02ce0f31 changed specialty json format to struct with base (WIP) %!s(int64=8) %!d(string=hai) anos
  Henning Koehler d7942fd929 fixed typo in specialty log %!s(int64=8) %!d(string=hai) anos
  Henning Koehler c31950612c convert spec format in afterLoadFinalization %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 26862b4c51 improved/fixed specialty json encoding %!s(int64=8) %!d(string=hai) anos
  Henning Koehler c79b776f3c Limiters (at least creature type limiters) are printed as well %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 89b1ba7538 added basics for specialty format updating %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 3e0022be27 added support for new specialty json format; old format is converted to bonuses with updaters %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 03b7da93e2 use logMod for all mod-related logging %!s(int64=8) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos
  AlexVinS a85b4cf2a5 * WIP on event condition format %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3216422307 Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos