Историја ревизија

Аутор SHA1 Порука Датум
  mateuszb 6a81c8b1af * campaign against magic numbers пре 13 година
  Ivan Savenko e67f8afdd9 - removed multiple unused files пре 13 година
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. пре 13 година
  Ivan Savenko 6f6cd6814e - fixed wrong battlefield (#961) пре 13 година
  DjWarmonger fb34a48eec Compile fix for previous commit. пре 13 година
  Ivan Savenko 90ff99d4eb - fixed ancient #31 пре 13 година
  Ivan Savenko 46f48f0676 - bugfixing: пре 13 година
  beegee1 156aa6e4d9 * Updated class - file - handling пре 14 година
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex пре 14 година
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface пре 14 година
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory пре 14 година
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. пре 14 година
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. пре 14 година
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. пре 14 година
  Frank Zago eecb470e74 Fixed all warnings "take address of temporary". пре 14 година
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. пре 14 година
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images пре 14 година
  Ivan Savenko 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes пре 14 година
  DjWarmonger 2f4aabca52 Compile issue fixed - it's temporary solution. пре 14 година
  mateuszb ba7eb6ce49 * bug 492 fixed пре 14 година
  mateuszb 5e0b0e49b2 * bug 392 fixed пре 14 година
  mateuszb 8104a43809 * a voodoo fix of a mysterious bug пре 15 година
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done пре 15 година
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached пре 15 година
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo пре 15 година
  mateuszb 23c501b79e some changes пре 15 година
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... пре 15 година
  mateuszb d1bfe4cbd6 * a bit better screen scrolling for small resolutions пре 15 година
  mateuszb c45d037bc8 * small bugfix for hiding tiles пре 15 година
  mateuszb fe87ba6608 * fixed crash on displaying right or bottom part of advmap пре 15 година