Commit History

Autor SHA1 Mensaxe Data
  mateuszb 6a81c8b1af * campaign against magic numbers %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 3fcba4fb5c - fixed crash on start of some campaigns %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 554a98dbd7 Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 32d1a08470 Pointer serialization for CQuest. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 96d198758c - More commanders %!s(int64=13) %!d(string=hai) anos
  DjWarmonger c5007f8bef Fixed #891. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration %!s(int64=14) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) %!s(int64=14) %!d(string=hai) anos
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 5e4140762f Fixed #687. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 39120fe4a5 Spell scroll improvements, fixing #689, #690, #691. %!s(int64=14) %!d(string=hai) anos
  mateuszb b4edd10e6c * beegee's comments patch %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk a75a37008f Practically finished combined artifacts changes, many other fixes. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk f52d4f7cd6 Merged changes from trunk. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko b8f65697ca - fixes for several bugs: #639 #656 #135 #646 #638 #94 #629 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk ebb9c84da9 Artifacts, updated map loading. %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached %!s(int64=15) %!d(string=hai) anos
  mateuszb 23c501b79e some changes %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 27f83ea8c3 Further work on bonus system. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk bce805dacc Restored Warmonger's changes to artifacts system. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 923fed7dc1 - fix for bonuses in campaign screen %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk aa131bbf15 Reverted r1811, r1812, r1813 %!s(int64=15) %!d(string=hai) anos