Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko d04241b10a Code cleanup hai 1 ano
  Ivan Savenko ffd604c114 Removed unnecessary access to IHandler::objects hai 1 ano
  Ivan Savenko e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. hai 1 ano
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static hai 1 ano
  Ivan Savenko 2c4cad7d9c Slight simplification of bonus system node class hai 1 ano
  Ivan Savenko 7ffe014d6b Remove allowed artifacts list from arthandler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ee7bd87b8d Fix crash on losing mission-critical hero in battle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e00d871082 Fix few more warnings on game start %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c872f8418f Implemented serialization of MapObjectSubID, refactoring of related code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9f906ff1d2 Remove pointer to CGObjectInstance from map header %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d71b0b6952 Merge pull request #3179 from vcmi/fix-3173 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 76956cfe3a Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 52050d0ef1 Fix build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6cb1f6ff11 Remove all remaining implicit conversion in lib %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 96c81be68e Win/loss conditions now use VariantIdentifier. Removed non-implemented %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko abad4b01ce Remove explicit convesion to int in operators %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0842f5afee Removed remaining usages of std::vector<bool> %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d4496c81f9 Fix memory leaks in library %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 20ef3a69e7 Fix most of memleaks discovered by valgrind %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 142d0083d5 #3173 - fix trap crash on random hero %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5c810df36f Reorganized types registration code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4a7fa9bf8c Simplified CTypeList class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ed66fc2fb3 Minor optimization of map startup time %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0691dfef3b Moved stateful artifact randomization logic to gamestate from handler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5487f07d3b added toEntity overload that accepts generic Services class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 04aeea9b68 use toEnum instead of getNum for switch'es %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 184f5a72cc Use toEntity/toXXX methods in Identifier instead VLC objects access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8d5fa41a19 Minor fixes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2b9c362d5b Explicitly convert identifier to underlying enumeration %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b42f073f0c Stabilization %!s(int64=2) %!d(string=hai) anos