Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 yıl önce
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 14 yıl önce
  mateuszb 5e0b0e49b2 * bug 392 fixed 14 yıl önce
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 yıl önce
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 yıl önce
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. 15 yıl önce
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 15 yıl önce
  Ivan Savenko 9771dd12ff - changes in LodHandler: 15 yıl önce
  Michał W. Urbańczyk 4434a73651 #630, ofstream doesn't have constructor from std::string on older compilers. 15 yıl önce
  Michał W. Urbańczyk 30ae49864a Workaround for the font issue. 15 yıl önce
  Ivan Savenko 8319e5e703 - town events implemented 15 yıl önce
  mateuszb 9c60629bcf * minor changes 15 yıl önce
  mateuszb 9445e5b184 * small refactoring 15 yıl önce
  mateuszb a7d3c5fbca * minor cleanups 15 yıl önce
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 yıl önce
  Michał W. Urbańczyk 8bda10b695 * Freelancer's Guild support (both town structure and adventure map object) 15 yıl önce
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. 15 yıl önce
  Michał W. Urbańczyk 993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts) 15 yıl önce
  Michał W. Urbańczyk eec43d3c58 Version set to 0.80. (real, fixed release) 15 yıl önce
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. 15 yıl önce
  mateuszb 8637b021cc * (hopefully) full reading of h3c 16 yıl önce
  mateuszb d0bf334394 * reading of .h3c headers 16 yıl önce
  mateuszb 5fe80d89ef * warning fixed (use of an uninitialized variable) 16 yıl önce
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) 16 yıl önce
  Ivan Savenko 3dbeaa5ef8 - Moved most of text output to original fonts 16 yıl önce
  Ivan Savenko 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) 16 yıl önce
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour 16 yıl önce
  mateuszb f22570712e * again, please don't include headers in headers if not necessary 16 yıl önce
  OnionKnight 95808db933 * Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none. 16 yıl önce
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 yıl önce