Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine vor 10 Monaten
  Ivan Savenko eb7587c000 screen surface is now private member of ScreenHandler instead of global vor 10 Monaten
  Ivan Savenko 4a600a9d4c Reworked image container classes for easier support of new features vor 10 Monaten
  Ivan Savenko 095f5b5e60 Fix cursor scaling vor 1 Jahr
  Ivan Savenko 7f5cd8a7aa newSurface method now accepts Point instead of two integers vor 1 Jahr
  Ivan Savenko 47de9a62dc Created separate classes for shared, unchangeable image and image vor 1 Jahr
  Alexander Wilms f01ec55d21 Use the "nullptr" literal. vor 2 Jahren
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) vor 2 Jahren
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA vor 2 Jahren
  Konstantin c4d5a7a2d6 vcmi:towns now can choose if moat render is needed vor 2 Jahren
  Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface vor 2 Jahren
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes vor 2 Jahren
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader vor 2 Jahren
  Ivan Savenko 84dfcacafd Updated CMakeLists and file headers vor 2 Jahren
  Ivan Savenko 4d8d886317 Move all created files into better locations vor 2 Jahren